Cv¶
Singleton Methods¶
abs(a: Cv::Softfloat) -> Cv::Softfloat
abs(a: Cv::Softdouble) -> Cv::Softdouble
abs(m: Cv::Mat) -> Cv::MatExpr
abs(e: Cv::MatExpr) -> Cv::MatExpr
absdiff(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
accumulate(src: Cv::InputArray, dst: Cv::InputOutputArray, mask: Cv::InputArray) -> NilClass
accumulate_product(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::InputOutputArray, mask: Cv::InputArray) -> NilClass
accumulate_square(src: Cv::InputArray, dst: Cv::InputOutputArray, mask: Cv::InputArray) -> NilClass
accumulate_weighted(src: Cv::InputArray, dst: Cv::InputOutputArray, alpha: Float, mask: Cv::InputArray) -> NilClass
adaptive_threshold(src: Cv::InputArray, dst: Cv::OutputArray, max_value: Float, adaptive_method: Integer, threshold_type: Integer, block_size: Integer, c: Float) -> NilClass
add(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::OutputArray, mask: Cv::InputArray, dtype: Integer) -> NilClass
add_text(img: Cv::Mat, text: String, org: Cv::Point, font: Cv::QtFont) -> NilClass
add_text(img: Cv::Mat, text: String, org: Cv::Point, name_font: String, point_size: Integer, color: Cv::Scalar, weight: Integer, style: Integer, spacing: Integer) -> NilClass
add_weighted(src1: Cv::InputArray, alpha: Float, src2: Cv::InputArray, beta: Float, gamma: Float, dst: Cv::OutputArray, dtype: Integer) -> NilClass
agast(image: Cv::InputArray, keypoints: Std::Vector≺cv꞉꞉KeyPoint≻, threshold: Integer, nonmax_suppression: TrueClass) -> NilClass
agast(image: Cv::InputArray, keypoints: Std::Vector≺cv꞉꞉KeyPoint≻, threshold: Integer, nonmax_suppression: TrueClass, type: Cv::AgastFeatureDetector::DetectorType) -> NilClass
align_size(sz: Integer, n: Integer) -> Integer
apply_color_map(src: Cv::InputArray, dst: Cv::OutputArray, colormap: Integer) -> NilClass
apply_color_map(src: Cv::InputArray, dst: Cv::OutputArray, user_color: Cv::InputArray) -> NilClass
approx_poly_dp(curve: Cv::InputArray, approx_curve: Cv::OutputArray, epsilon: Float, closed: TrueClass) -> NilClass
arc_length(curve: Cv::InputArray, closed: TrueClass) -> Float
arrowed_line(img: Cv::InputOutputArray, pt1: Cv::Point, pt2: Cv::Point, color: Cv::Scalar, thickness: Integer, line_type: Integer, shift: Integer, tip_length: Float) -> NilClass
batch_distance(src1: Cv::InputArray, src2: Cv::InputArray, dist: Cv::OutputArray, dtype: Integer, nidx: Cv::OutputArray, norm_type: Integer, k: Integer, mask: Cv::InputArray, update: Integer, crosscheck: TrueClass) -> NilClass
bilateral_filter(src: Cv::InputArray, dst: Cv::OutputArray, d: Integer, sigma_color: Float, sigma_space: Float, border_type: Integer) -> NilClass
bitwise_and(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::OutputArray, mask: Cv::InputArray) -> NilClass
bitwise_not(src: Cv::InputArray, dst: Cv::OutputArray, mask: Cv::InputArray) -> NilClass
bitwise_or(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::OutputArray, mask: Cv::InputArray) -> NilClass
bitwise_xor(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::OutputArray, mask: Cv::InputArray) -> NilClass
blend_linear(src1: Cv::InputArray, src2: Cv::InputArray, weights1: Cv::InputArray, weights2: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
blur(src: Cv::InputArray, dst: Cv::OutputArray, ksize: Cv::Size, anchor: Cv::Point, border_type: Integer) -> NilClass
border_interpolate(p: Integer, len: Integer, border_type: Integer) -> Integer
bounding_rect(array: Cv::InputArray) -> Cv::Rect
box_filter(src: Cv::InputArray, dst: Cv::OutputArray, ddepth: Integer, ksize: Cv::Size, anchor: Cv::Point, normalize: TrueClass, border_type: Integer) -> NilClass
box_points(box: Cv::RotatedRect, points: Cv::OutputArray) -> NilClass
broadcast(src: Cv::InputArray, shape: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
build_optical_flow_pyramid(img: Cv::InputArray, pyramid: Cv::OutputArray, win_size: Cv::Size, max_level: Integer, with_derivatives: TrueClass, pyr_border: Integer, deriv_border: Integer, try_reuse_input_image: TrueClass) -> Integer
build_pyramid(src: Cv::InputArray, dst: Cv::OutputArray, maxlevel: Integer, border_type: Integer) -> NilClass
calc_back_project(images: Cv::InputArray, channels: Std::Vector≺int≻, hist: Cv::InputArray, dst: Cv::OutputArray, ranges: Std::Vector≺float≻, scale: Float) -> NilClass
calc_back_project(images: Cv::Mat, nimages: Integer, channels: Rice::Pointer≺int≻, hist: Cv::SparseMat, back_project: Cv::OutputArray, ranges: Rice::Pointer≺float∗≻, scale: Float, uniform: TrueClass) -> NilClass
calc_back_project(images: Cv::Mat, nimages: Integer, channels: Rice::Pointer≺int≻, hist: Cv::InputArray, back_project: Cv::OutputArray, ranges: Rice::Pointer≺float∗≻, scale: Float, uniform: TrueClass) -> NilClass
calc_covar_matrix(samples: Cv::InputArray, covar: Cv::OutputArray, mean: Cv::InputOutputArray, flags: Integer, ctype: Integer) -> NilClass
calc_covar_matrix(samples: Cv::Mat, nsamples: Integer, covar: Cv::Mat, mean: Cv::Mat, flags: Integer, ctype: Integer) -> NilClass
calc_hist(images: Cv::InputArray, channels: Std::Vector≺int≻, mask: Cv::InputArray, hist: Cv::OutputArray, hist_size: Std::Vector≺int≻, ranges: Std::Vector≺float≻, accumulate: TrueClass) -> NilClass
calc_hist(images: Cv::Mat, nimages: Integer, channels: Rice::Pointer≺int≻, mask: Cv::InputArray, hist: Cv::OutputArray, dims: Integer, hist_size: Rice::Pointer≺int≻, ranges: Rice::Pointer≺float∗≻, uniform: TrueClass, accumulate: TrueClass) -> NilClass
calc_hist(images: Cv::Mat, nimages: Integer, channels: Rice::Pointer≺int≻, mask: Cv::InputArray, hist: Cv::SparseMat, dims: Integer, hist_size: Rice::Pointer≺int≻, ranges: Rice::Pointer≺float∗≻, uniform: TrueClass, accumulate: TrueClass) -> NilClass
calc_optical_flow_farneback(prev: Cv::InputArray, next: Cv::InputArray, flow: Cv::InputOutputArray, pyr_scale: Float, levels: Integer, winsize: Integer, iterations: Integer, poly_n: Integer, poly_sigma: Float, flags: Integer) -> NilClass
calc_optical_flow_pyr_lk(prev_img: Cv::InputArray, next_img: Cv::InputArray, prev_pts: Cv::InputArray, next_pts: Cv::InputOutputArray, status: Cv::OutputArray, err: Cv::OutputArray, win_size: Cv::Size, max_level: Integer, criteria: Cv::TermCriteria, flags: Integer, min_eig_threshold: Float) -> NilClass
calibrate_camera(object_points: Cv::InputArray, image_points: Cv::InputArray, image_size: Cv::Size, camera_matrix: Cv::InputOutputArray, dist_coeffs: Cv::InputOutputArray, rvecs: Cv::OutputArray, tvecs: Cv::OutputArray, flags: Integer, criteria: Cv::TermCriteria) -> Float
calibrate_camera(object_points: Cv::InputArray, image_points: Cv::InputArray, image_size: Cv::Size, camera_matrix: Cv::InputOutputArray, dist_coeffs: Cv::InputOutputArray, rvecs: Cv::OutputArray, tvecs: Cv::OutputArray, std_deviations_intrinsics: Cv::OutputArray, std_deviations_extrinsics: Cv::OutputArray, per_view_errors: Cv::OutputArray, flags: Integer, criteria: Cv::TermCriteria) -> Float
calibrate_camera_ro(object_points: Cv::InputArray, image_points: Cv::InputArray, image_size: Cv::Size, i_fixed_point: Integer, camera_matrix: Cv::InputOutputArray, dist_coeffs: Cv::InputOutputArray, rvecs: Cv::OutputArray, tvecs: Cv::OutputArray, new_obj_points: Cv::OutputArray, flags: Integer, criteria: Cv::TermCriteria) -> Float
calibrate_camera_ro(object_points: Cv::InputArray, image_points: Cv::InputArray, image_size: Cv::Size, i_fixed_point: Integer, camera_matrix: Cv::InputOutputArray, dist_coeffs: Cv::InputOutputArray, rvecs: Cv::OutputArray, tvecs: Cv::OutputArray, new_obj_points: Cv::OutputArray, std_deviations_intrinsics: Cv::OutputArray, std_deviations_extrinsics: Cv::OutputArray, std_deviations_obj_points: Cv::OutputArray, per_view_errors: Cv::OutputArray, flags: Integer, criteria: Cv::TermCriteria) -> Float
calibrate_hand_eye(r_gripper2base: Cv::InputArray, t_gripper2base: Cv::InputArray, r_target2cam: Cv::InputArray, t_target2cam: Cv::InputArray, r_cam2gripper: Cv::OutputArray, t_cam2gripper: Cv::OutputArray, method: Cv::HandEyeCalibrationMethod) -> NilClass
calibrate_robot_world_hand_eye(r_world2cam: Cv::InputArray, t_world2cam: Cv::InputArray, r_base2gripper: Cv::InputArray, t_base2gripper: Cv::InputArray, r_base2world: Cv::OutputArray, t_base2world: Cv::OutputArray, r_gripper2cam: Cv::OutputArray, t_gripper2cam: Cv::OutputArray, method: Cv::RobotWorldHandEyeCalibrationMethod) -> NilClass
calibration_matrix_values(camera_matrix: Cv::InputArray, image_size: Cv::Size, aperture_width: Float, aperture_height: Float, fovx: Float, fovy: Float, focal_length: Float, principal_point: Cv::Point2d, aspect_ratio: Float) -> NilClass
cam_shift(prob_image: Cv::InputArray, window: Cv::Rect, criteria: Cv::TermCriteria) -> Cv::RotatedRect
canny(dx: Cv::InputArray, dy: Cv::InputArray, edges: Cv::OutputArray, threshold1: Float, threshold2: Float, l2gradient: TrueClass) -> NilClass
canny(image: Cv::InputArray, edges: Cv::OutputArray, threshold1: Float, threshold2: Float, aperture_size: Integer, l2gradient: TrueClass) -> NilClass
cart_to_polar(x: Cv::InputArray, y: Cv::InputArray, magnitude: Cv::OutputArray, angle: Cv::OutputArray, angle_in_degrees: TrueClass) -> NilClass
cbrt(a: Cv::Softfloat) -> Cv::Softfloat
check_chessboard?(img: Cv::InputArray, size: Cv::Size) -> TrueClass
check_hardware_support?(feature: Integer) -> TrueClass
check_range?(a: Cv::InputArray, quiet: TrueClass, pos: Cv::Point, min_val: Float, max_val: Float) -> TrueClass
cholesky?(a: Rice::Pointer≺float≻, astep: Integer, m: Integer, b: Rice::Pointer≺float≻, bstep: Integer, n: Integer) -> TrueClass
cholesky?(a: Rice::Pointer≺double≻, astep: Integer, m: Integer, b: Rice::Pointer≺double≻, bstep: Integer, n: Integer) -> TrueClass
circle(img: Cv::InputOutputArray, center: Cv::Point, radius: Integer, color: Cv::Scalar, thickness: Integer, line_type: Integer, shift: Integer) -> NilClass
clip_line?(img_size: Cv::Size2l, pt1: Cv::Point2l, pt2: Cv::Point2l) -> TrueClass
clip_line?(img_rect: Cv::Rect, pt1: Cv::Point, pt2: Cv::Point) -> TrueClass
clip_line?(img_size: Cv::Size, pt1: Cv::Point, pt2: Cv::Point) -> TrueClass
color_change(src: Cv::InputArray, mask: Cv::InputArray, dst: Cv::OutputArray, red_mul: Float, green_mul: Float, blue_mul: Float) -> NilClass
compare(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::OutputArray, cmpop: Integer) -> NilClass
compare_hist(h1: Cv::SparseMat, h2: Cv::SparseMat, method: Integer) -> Float
compare_hist(h1: Cv::InputArray, h2: Cv::InputArray, method: Integer) -> Float
complete_symm(m: Cv::InputOutputArray, lower_to_upper: TrueClass) -> NilClass
compose_rt(rvec1: Cv::InputArray, tvec1: Cv::InputArray, rvec2: Cv::InputArray, tvec2: Cv::InputArray, rvec3: Cv::OutputArray, tvec3: Cv::OutputArray, dr3dr1: Cv::OutputArray, dr3dt1: Cv::OutputArray, dr3dr2: Cv::OutputArray, dr3dt2: Cv::OutputArray, dt3dr1: Cv::OutputArray, dt3dt1: Cv::OutputArray, dt3dr2: Cv::OutputArray, dt3dt2: Cv::OutputArray) -> NilClass
compute_correspond_epilines(points: Cv::InputArray, which_image: Integer, f: Cv::InputArray, lines: Cv::OutputArray) -> NilClass
compute_ecc(template_image: Cv::InputArray, input_image: Cv::InputArray, input_mask: Cv::InputArray) -> Float
compute_recall_precision_curve(matches1to2: Std::Vector≺vector≺cv꞉꞉DMatch≻≻, correct_matches1to2_mask: Std::Vector≺vector≺unsigned char≻≻, recall_precision_curve: Std::Vector≺cv꞉꞉Point_≺float≻≻) -> NilClass
connected_components(image: Cv::InputArray, labels: Cv::OutputArray, connectivity: Integer, ltype: Integer) -> Integer
connected_components(image: Cv::InputArray, labels: Cv::OutputArray, connectivity: Integer, ltype: Integer, ccltype: Integer) -> Integer
connected_components_with_stats(image: Cv::InputArray, labels: Cv::OutputArray, stats: Cv::OutputArray, centroids: Cv::OutputArray, connectivity: Integer, ltype: Integer) -> Integer
connected_components_with_stats(image: Cv::InputArray, labels: Cv::OutputArray, stats: Cv::OutputArray, centroids: Cv::OutputArray, connectivity: Integer, ltype: Integer, ccltype: Integer) -> Integer
contour_area(contour: Cv::InputArray, oriented: TrueClass) -> Float
contour_convex?(contour: Cv::InputArray) -> TrueClass
convert_fp16(src: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
convert_maps(map1: Cv::InputArray, map2: Cv::InputArray, dstmap1: Cv::OutputArray, dstmap2: Cv::OutputArray, dstmap1type: Integer, nninterpolation: TrueClass) -> NilClass
convert_points_from_homogeneous(src: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
convert_points_homogeneous(src: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
convert_points_to_homogeneous(src: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
convert_scale_abs(src: Cv::InputArray, dst: Cv::OutputArray, alpha: Float, beta: Float) -> NilClass
convex_hull(points: Cv::InputArray, hull: Cv::OutputArray, clockwise: TrueClass, return_points: TrueClass) -> NilClass
convexity_defects(contour: Cv::InputArray, convexhull: Cv::InputArray, convexity_defects: Cv::OutputArray) -> NilClass
copy_make_border(src: Cv::InputArray, dst: Cv::OutputArray, top: Integer, bottom: Integer, left: Integer, right: Integer, border_type: Integer, value: Cv::Scalar) -> NilClass
copy_to(src: Cv::InputArray, dst: Cv::OutputArray, mask: Cv::InputArray) -> NilClass
corner_eigen_vals_and_vecs(src: Cv::InputArray, dst: Cv::OutputArray, block_size: Integer, ksize: Integer, border_type: Integer) -> NilClass
corner_harris(src: Cv::InputArray, dst: Cv::OutputArray, block_size: Integer, ksize: Integer, k: Float, border_type: Integer) -> NilClass
corner_min_eigen_val(src: Cv::InputArray, dst: Cv::OutputArray, block_size: Integer, ksize: Integer, border_type: Integer) -> NilClass
corner_sub_pix(image: Cv::InputArray, corners: Cv::InputOutputArray, win_size: Cv::Size, zero_zone: Cv::Size, criteria: Cv::TermCriteria) -> NilClass
correct_matches(f: Cv::InputArray, points1: Cv::InputArray, points2: Cv::InputArray, new_points1: Cv::OutputArray, new_points2: Cv::OutputArray) -> NilClass
cos(a: Cv::Softdouble) -> Cv::Softdouble
count_non_zero(src: Cv::InputArray) -> Integer
create_align_mtb(max_bits: Integer, exclude_range: Integer, cut: TrueClass) -> Cv::Ptr≺cv꞉꞉AlignMTB≻
create_background_subtractor_knn(history: Integer, dist2_threshold: Float, detect_shadows: TrueClass) -> Cv::Ptr≺cv꞉꞉BackgroundSubtractorKNN≻
create_background_subtractor_mog2(history: Integer, var_threshold: Float, detect_shadows: TrueClass) -> Cv::Ptr≺cv꞉꞉BackgroundSubtractorMOG2≻
create_button(bar_name: String, on_change: Proc, userdata: Rice::Pointer≺void≻, type: Integer, initial_button_state: TrueClass) -> Integer
create_calibrate_debevec(samples: Integer, lambda: Float, random: TrueClass) -> Cv::Ptr≺cv꞉꞉CalibrateDebevec≻
create_calibrate_robertson(max_iter: Integer, threshold: Float) -> Cv::Ptr≺cv꞉꞉CalibrateRobertson≻
create_clahe(clip_limit: Float, tile_grid_size: Cv::Size) -> Cv::Ptr≺cv꞉꞉CLAHE≻
create_face_detection_mask_generator -> Cv::Ptr≺cv꞉꞉BaseCascadeClassifier꞉꞉MaskGenerator≻
create_generalized_hough_ballard -> Cv::Ptr≺cv꞉꞉GeneralizedHoughBallard≻
create_generalized_hough_guil -> Cv::Ptr≺cv꞉꞉GeneralizedHoughGuil≻
create_hanning_window(dst: Cv::OutputArray, win_size: Cv::Size, type: Integer) -> NilClass
create_line_segment_detector(refine: Integer, scale: Float, sigma_scale: Float, quant: Float, ang_th: Float, log_eps: Float, density_th: Float, n_bins: Integer) -> Cv::Ptr≺cv꞉꞉LineSegmentDetector≻
create_merge_debevec -> Cv::Ptr≺cv꞉꞉MergeDebevec≻
create_merge_mertens(contrast_weight: Float, saturation_weight: Float, exposure_weight: Float) -> Cv::Ptr≺cv꞉꞉MergeMertens≻
create_merge_robertson -> Cv::Ptr≺cv꞉꞉MergeRobertson≻
create_tonemap(gamma: Float) -> Cv::Ptr≺cv꞉꞉Tonemap≻
create_tonemap_drago(gamma: Float, saturation: Float, bias: Float) -> Cv::Ptr≺cv꞉꞉TonemapDrago≻
create_tonemap_mantiuk(gamma: Float, scale: Float, saturation: Float) -> Cv::Ptr≺cv꞉꞉TonemapMantiuk≻
create_tonemap_reinhard(gamma: Float, intensity: Float, light_adapt: Float, color_adapt: Float) -> Cv::Ptr≺cv꞉꞉TonemapReinhard≻
create_trackbar(trackbarname: String, winname: String, value: Rice::Pointer≺int≻, count: Integer, on_change: Proc, userdata: Rice::Pointer≺void≻) -> Integer
cube_root(val: Float) -> Float
cube_root(val: Float) -> Float
current_ui_framework -> String
cvt_color(src: Cv::InputArray, dst: Cv::OutputArray, code: Integer, dst_cn: Integer, arg_4: Cv::AlgorithmHint) -> NilClass
cvt_color_two_plane(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::OutputArray, code: Integer, arg_4: Cv::AlgorithmHint) -> NilClass
dct(src: Cv::InputArray, dst: Cv::OutputArray, flags: Integer) -> NilClass
decolor(src: Cv::InputArray, grayscale: Cv::OutputArray, color_boost: Cv::OutputArray) -> NilClass
decompose_essential_mat(e: Cv::InputArray, r1: Cv::OutputArray, r2: Cv::OutputArray, t: Cv::OutputArray) -> NilClass
decompose_homography_mat(h: Cv::InputArray, k: Cv::InputArray, rotations: Cv::OutputArray, translations: Cv::OutputArray, normals: Cv::OutputArray) -> Integer
decompose_projection_matrix(proj_matrix: Cv::InputArray, camera_matrix: Cv::OutputArray, rot_matrix: Cv::OutputArray, trans_vect: Cv::OutputArray, rot_matrix_x: Cv::OutputArray, rot_matrix_y: Cv::OutputArray, rot_matrix_z: Cv::OutputArray, euler_angles: Cv::OutputArray) -> NilClass
demosaicing(src: Cv::InputArray, dst: Cv::OutputArray, code: Integer, dst_cn: Integer) -> NilClass
denoise_tvl1(observations: Std::Vector≺cv꞉꞉Mat≻, result: Cv::Mat, lambda: Float, niters: Integer) -> NilClass
depth_to_string(depth: Integer) -> String
destroy_all_windows -> NilClass
destroy_window(winname: String) -> NilClass
detail_enhance(src: Cv::InputArray, dst: Cv::OutputArray, sigma_s: Float, sigma_r: Float) -> NilClass
determinant(mtx: Cv::InputArray) -> Float
dft(src: Cv::InputArray, dst: Cv::OutputArray, flags: Integer, nonzero_rows: Integer) -> NilClass
dilate(src: Cv::InputArray, dst: Cv::OutputArray, kernel: Cv::InputArray, anchor: Cv::Point, iterations: Integer, border_type: Integer, border_value: Cv::Scalar) -> NilClass
display_overlay(winname: String, text: String, delayms: Integer) -> NilClass
display_status_bar(winname: String, text: String, delayms: Integer) -> NilClass
distance_transform(src: Cv::InputArray, dst: Cv::OutputArray, distance_type: Integer, mask_size: Integer, dst_type: Integer) -> NilClass
distance_transform(src: Cv::InputArray, dst: Cv::OutputArray, labels: Cv::OutputArray, distance_type: Integer, mask_size: Integer, label_type: Integer) -> NilClass
div_spectrums(a: Cv::InputArray, b: Cv::InputArray, c: Cv::OutputArray, flags: Integer, conj_b: TrueClass) -> NilClass
div_up(a: Integer, b: Integer) -> Integer
div_up(a: Integer, b: Integer) -> Integer
divide(scale: Float, src2: Cv::InputArray, dst: Cv::OutputArray, dtype: Integer) -> NilClass
divide(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::OutputArray, scale: Float, dtype: Integer) -> NilClass
draw_chessboard_corners(image: Cv::InputOutputArray, pattern_size: Cv::Size, corners: Cv::InputArray, pattern_was_found: TrueClass) -> NilClass
draw_contours(image: Cv::InputOutputArray, contours: Cv::InputArray, contour_idx: Integer, color: Cv::Scalar, thickness: Integer, line_type: Integer, hierarchy: Cv::InputArray, max_level: Integer, offset: Cv::Point) -> NilClass
draw_frame_axes(image: Cv::InputOutputArray, camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, rvec: Cv::InputArray, tvec: Cv::InputArray, length: Float, thickness: Integer) -> NilClass
draw_keypoints(image: Cv::InputArray, keypoints: Std::Vector≺cv꞉꞉KeyPoint≻, out_image: Cv::InputOutputArray, color: Cv::Scalar, flags: Cv::DrawMatchesFlags) -> NilClass
draw_marker(img: Cv::InputOutputArray, position: Cv::Point, color: Cv::Scalar, marker_type: Integer, marker_size: Integer, thickness: Integer, line_type: Integer) -> NilClass
draw_matches(img1: Cv::InputArray, keypoints1: Std::Vector≺cv꞉꞉KeyPoint≻, img2: Cv::InputArray, keypoints2: Std::Vector≺cv꞉꞉KeyPoint≻, matches1to2: Std::Vector≺vector≺cv꞉꞉DMatch≻≻, out_img: Cv::InputOutputArray, match_color: Cv::Scalar, single_point_color: Cv::Scalar, matches_mask: Std::Vector≺vector≺char≻≻, flags: Cv::DrawMatchesFlags) -> NilClass
draw_matches(img1: Cv::InputArray, keypoints1: Std::Vector≺cv꞉꞉KeyPoint≻, img2: Cv::InputArray, keypoints2: Std::Vector≺cv꞉꞉KeyPoint≻, matches1to2: Std::Vector≺cv꞉꞉DMatch≻, out_img: Cv::InputOutputArray, match_color: Cv::Scalar, single_point_color: Cv::Scalar, matches_mask: Std::Vector≺char≻, flags: Cv::DrawMatchesFlags) -> NilClass
draw_matches(img1: Cv::InputArray, keypoints1: Std::Vector≺cv꞉꞉KeyPoint≻, img2: Cv::InputArray, keypoints2: Std::Vector≺cv꞉꞉KeyPoint≻, matches1to2: Std::Vector≺cv꞉꞉DMatch≻, out_img: Cv::InputOutputArray, matches_thickness: Integer, match_color: Cv::Scalar, single_point_color: Cv::Scalar, matches_mask: Std::Vector≺char≻, flags: Cv::DrawMatchesFlags) -> NilClass
edge_preserving_filter(src: Cv::InputArray, dst: Cv::OutputArray, flags: Integer, sigma_s: Float, sigma_r: Float) -> NilClass
eigen(src: Cv::InputArray, eigenvalues: Cv::OutputArray, eigenvectors: Cv::OutputArray) -> TrueClass
eigen_non_symmetric(src: Cv::InputArray, eigenvalues: Cv::OutputArray, eigenvectors: Cv::OutputArray) -> NilClass
ellipse(img: Cv::InputOutputArray, box: Cv::RotatedRect, color: Cv::Scalar, thickness: Integer, line_type: Integer) -> NilClass
ellipse(img: Cv::InputOutputArray, center: Cv::Point, axes: Cv::Size, angle: Float, start_angle: Float, end_angle: Float, color: Cv::Scalar, thickness: Integer, line_type: Integer, shift: Integer) -> NilClass
ellipse2_poly(center: Cv::Point2d, axes: Cv::Size2d, angle: Integer, arc_start: Integer, arc_end: Integer, delta: Integer, pts: Std::Vector≺cv꞉꞉Point_≺double≻≻) -> NilClass
ellipse2_poly(center: Cv::Point, axes: Cv::Size, angle: Integer, arc_start: Integer, arc_end: Integer, delta: Integer, pts: Std::Vector≺cv꞉꞉Point_≺int≻≻) -> NilClass
emd(signature1: Cv::InputArray, signature2: Cv::InputArray, dist_type: Integer, cost: Cv::InputArray, lower_bound: Rice::Pointer≺float≻, flow: Cv::OutputArray) -> Array
equalize_hist(src: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
erode(src: Cv::InputArray, dst: Cv::OutputArray, kernel: Cv::InputArray, anchor: Cv::Point, iterations: Integer, border_type: Integer, border_value: Cv::Scalar) -> NilClass
error(exc: Cv::Exception) -> NilClass
error(_code: Integer, _err: String, _func: String, _file: String, _line: Integer) -> NilClass
estimate_affine3_d(src: Cv::InputArray, dst: Cv::InputArray, scale: Rice::Pointer≺double≻, force_rotation: TrueClass) -> Cv::Mat
estimate_affine3_d(src: Cv::InputArray, dst: Cv::InputArray, out: Cv::OutputArray, inliers: Cv::OutputArray, ransac_threshold: Float, confidence: Float) -> Integer
estimate_affine_2d(pts1: Cv::InputArray, pts2: Cv::InputArray, inliers: Cv::OutputArray, params: Cv::UsacParams) -> Cv::Mat
estimate_affine_2d(from: Cv::InputArray, to: Cv::InputArray, inliers: Cv::OutputArray, method: Integer, ransac_reproj_threshold: Float, max_iters: Integer, confidence: Float, refine_iters: Integer) -> Cv::Mat
estimate_affine_partial_2d(from: Cv::InputArray, to: Cv::InputArray, inliers: Cv::OutputArray, method: Integer, ransac_reproj_threshold: Float, max_iters: Integer, confidence: Float, refine_iters: Integer) -> Cv::Mat
estimate_chessboard_sharpness(image: Cv::InputArray, pattern_size: Cv::Size, corners: Cv::InputArray, rise_distance: Float, vertical: TrueClass, sharpness: Cv::OutputArray) -> Cv::Scalar
estimate_translation3_d(src: Cv::InputArray, dst: Cv::InputArray, out: Cv::OutputArray, inliers: Cv::OutputArray, ransac_threshold: Float, confidence: Float) -> Integer
evaluate_feature_detector(img1: Cv::Mat, img2: Cv::Mat, h1to2: Cv::Mat, keypoints1: Std::Vector≺cv꞉꞉KeyPoint≻, keypoints2: Std::Vector≺cv꞉꞉KeyPoint≻, repeatability: Float, corresp_count: Integer, fdetector: Cv::Ptr≺cv꞉꞉Feature2D≻) -> NilClass
exp(a: Cv::Softdouble) -> Cv::Softdouble
exp(a: Cv::Softfloat) -> Cv::Softfloat
exp(src: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
extract_channel(src: Cv::InputArray, dst: Cv::OutputArray, coi: Integer) -> NilClass
fast(image: Cv::InputArray, keypoints: Std::Vector≺cv꞉꞉KeyPoint≻, threshold: Integer, nonmax_suppression: TrueClass) -> NilClass
fast(image: Cv::InputArray, keypoints: Std::Vector≺cv꞉꞉KeyPoint≻, threshold: Integer, nonmax_suppression: TrueClass, type: Cv::FastFeatureDetector::DetectorType) -> NilClass
fast_atan2(y: Float, x: Float) -> Float
fast_free(ptr: Rice::Pointer≺void≻) -> NilClass
fast_malloc(buf_size: Integer) -> Rice::Pointer≺void≻
fast_nl_means_denoising(src: Cv::InputArray, dst: Cv::OutputArray, h: Float, template_window_size: Integer, search_window_size: Integer) -> NilClass
fast_nl_means_denoising(src: Cv::InputArray, dst: Cv::OutputArray, h: Std::Vector≺float≻, template_window_size: Integer, search_window_size: Integer, norm_type: Integer) -> NilClass
fast_nl_means_denoising_colored(src: Cv::InputArray, dst: Cv::OutputArray, h: Float, h_color: Float, template_window_size: Integer, search_window_size: Integer) -> NilClass
fast_nl_means_denoising_colored_multi(src_imgs: Cv::InputArray, dst: Cv::OutputArray, img_to_denoise_index: Integer, temporal_window_size: Integer, h: Float, h_color: Float, template_window_size: Integer, search_window_size: Integer) -> NilClass
fast_nl_means_denoising_multi(src_imgs: Cv::InputArray, dst: Cv::OutputArray, img_to_denoise_index: Integer, temporal_window_size: Integer, h: Float, template_window_size: Integer, search_window_size: Integer) -> NilClass
fast_nl_means_denoising_multi(src_imgs: Cv::InputArray, dst: Cv::OutputArray, img_to_denoise_index: Integer, temporal_window_size: Integer, h: Std::Vector≺float≻, template_window_size: Integer, search_window_size: Integer, norm_type: Integer) -> NilClass
fill_convex_poly(img: Cv::InputOutputArray, points: Cv::InputArray, color: Cv::Scalar, line_type: Integer, shift: Integer) -> NilClass
fill_convex_poly(img: Cv::InputOutputArray, pts: Cv::Point, npts: Integer, color: Cv::Scalar, line_type: Integer, shift: Integer) -> NilClass
fill_poly(img: Cv::InputOutputArray, pts: Cv::InputArray, color: Cv::Scalar, line_type: Integer, shift: Integer, offset: Cv::Point) -> NilClass
fill_poly(img: Cv::InputOutputArray, pts: Cv::Point, npts: Rice::Pointer≺int≻, ncontours: Integer, color: Cv::Scalar, line_type: Integer, shift: Integer, offset: Cv::Point) -> NilClass
filter_2d(src: Cv::InputArray, dst: Cv::OutputArray, ddepth: Integer, kernel: Cv::InputArray, anchor: Cv::Point, delta: Float, border_type: Integer) -> NilClass
filter_homography_decomp_by_visible_refpoints(rotations: Cv::InputArray, normals: Cv::InputArray, before_points: Cv::InputArray, after_points: Cv::InputArray, possible_solutions: Cv::OutputArray, points_mask: Cv::InputArray) -> NilClass
filter_speckles(img: Cv::InputOutputArray, new_val: Float, max_speckle_size: Integer, max_diff: Float, buf: Cv::InputOutputArray) -> NilClass
find4_quad_corner_subpix?(img: Cv::InputArray, corners: Cv::InputOutputArray, region_size: Cv::Size) -> TrueClass
find_chessboard_corners(image: Cv::InputArray, pattern_size: Cv::Size, corners: Cv::OutputArray, flags: Integer) -> TrueClass
find_chessboard_corners_sb?(image: Cv::InputArray, pattern_size: Cv::Size, corners: Cv::OutputArray, flags: Integer) -> TrueClass
find_chessboard_corners_sb?(image: Cv::InputArray, pattern_size: Cv::Size, corners: Cv::OutputArray, flags: Integer, meta: Cv::OutputArray) -> TrueClass
find_circles_grid?(image: Cv::InputArray, pattern_size: Cv::Size, centers: Cv::OutputArray, flags: Integer, blob_detector: Cv::Ptr≺cv꞉꞉Feature2D≻) -> TrueClass
find_circles_grid?(image: Cv::InputArray, pattern_size: Cv::Size, centers: Cv::OutputArray, flags: Integer, blob_detector: Cv::Ptr≺cv꞉꞉Feature2D≻, parameters: Cv::CirclesGridFinderParameters) -> TrueClass
find_contours(image: Cv::InputArray, contours: Cv::OutputArray, mode: Integer, method: Integer, offset: Cv::Point) -> NilClass
find_contours(image: Cv::InputArray, contours: Cv::OutputArray, hierarchy: Cv::OutputArray, mode: Integer, method: Integer, offset: Cv::Point) -> NilClass
find_contours_link_runs(image: Cv::InputArray, contours: Cv::OutputArray) -> NilClass
find_contours_link_runs(image: Cv::InputArray, contours: Cv::OutputArray, hierarchy: Cv::OutputArray) -> NilClass
find_essential_mat(points1: Cv::InputArray, points2: Cv::InputArray, camera_matrix: Cv::InputArray, method: Integer, prob: Float, threshold: Float, mask: Cv::OutputArray) -> Cv::Mat
find_essential_mat(points1: Cv::InputArray, points2: Cv::InputArray, camera_matrix: Cv::InputArray, method: Integer, prob: Float, threshold: Float, max_iters: Integer, mask: Cv::OutputArray) -> Cv::Mat
find_essential_mat(points1: Cv::InputArray, points2: Cv::InputArray, camera_matrix1: Cv::InputArray, camera_matrix2: Cv::InputArray, dist_coeff1: Cv::InputArray, dist_coeff2: Cv::InputArray, mask: Cv::OutputArray, params: Cv::UsacParams) -> Cv::Mat
find_essential_mat(points1: Cv::InputArray, points2: Cv::InputArray, focal: Float, pp: Cv::Point2d, method: Integer, prob: Float, threshold: Float, mask: Cv::OutputArray) -> Cv::Mat
find_essential_mat(points1: Cv::InputArray, points2: Cv::InputArray, focal: Float, pp: Cv::Point2d, method: Integer, prob: Float, threshold: Float, max_iters: Integer, mask: Cv::OutputArray) -> Cv::Mat
find_essential_mat(points1: Cv::InputArray, points2: Cv::InputArray, camera_matrix1: Cv::InputArray, dist_coeffs1: Cv::InputArray, camera_matrix2: Cv::InputArray, dist_coeffs2: Cv::InputArray, method: Integer, prob: Float, threshold: Float, mask: Cv::OutputArray) -> Cv::Mat
find_fundamental_mat(points1: Cv::InputArray, points2: Cv::InputArray, mask: Cv::OutputArray, params: Cv::UsacParams) -> Cv::Mat
find_fundamental_mat(points1: Cv::InputArray, points2: Cv::InputArray, method: Integer, ransac_reproj_threshold: Float, confidence: Float, mask: Cv::OutputArray) -> Cv::Mat
find_fundamental_mat(points1: Cv::InputArray, points2: Cv::InputArray, mask: Cv::OutputArray, method: Integer, ransac_reproj_threshold: Float, confidence: Float) -> Cv::Mat
find_fundamental_mat(points1: Cv::InputArray, points2: Cv::InputArray, method: Integer, ransac_reproj_threshold: Float, confidence: Float, max_iters: Integer, mask: Cv::OutputArray) -> Cv::Mat
find_homography(src_points: Cv::InputArray, dst_points: Cv::InputArray, mask: Cv::OutputArray, params: Cv::UsacParams) -> Cv::Mat
find_homography(src_points: Cv::InputArray, dst_points: Cv::InputArray, mask: Cv::OutputArray, method: Integer, ransac_reproj_threshold: Float) -> Cv::Mat
find_homography(src_points: Cv::InputArray, dst_points: Cv::InputArray, method: Integer, ransac_reproj_threshold: Float, mask: Cv::OutputArray, max_iters: Integer, confidence: Float) -> Cv::Mat
find_non_zero(src: Cv::InputArray, idx: Cv::OutputArray) -> NilClass
find_transform_ecc(template_image: Cv::InputArray, input_image: Cv::InputArray, warp_matrix: Cv::InputOutputArray, motion_type: Integer, criteria: Cv::TermCriteria, input_mask: Cv::InputArray) -> Float
find_transform_ecc(template_image: Cv::InputArray, input_image: Cv::InputArray, warp_matrix: Cv::InputOutputArray, motion_type: Integer, criteria: Cv::TermCriteria, input_mask: Cv::InputArray, gauss_filt_size: Integer) -> Float
fit_ellipse(points: Cv::InputArray) -> Cv::RotatedRect
fit_ellipse_ams(points: Cv::InputArray) -> Cv::RotatedRect
fit_ellipse_direct(points: Cv::InputArray) -> Cv::RotatedRect
fit_line(points: Cv::InputArray, line: Cv::OutputArray, dist_type: Integer, param: Float, reps: Float, aeps: Float) -> NilClass
flip(src: Cv::InputArray, dst: Cv::OutputArray, flip_code: Integer) -> NilClass
flip_nd(src: Cv::InputArray, dst: Cv::OutputArray, axis: Integer) -> NilClass
flood_fill(image: Cv::InputOutputArray, seed_point: Cv::Point, new_val: Cv::Scalar, rect: Cv::Rect, lo_diff: Cv::Scalar, up_diff: Cv::Scalar, flags: Integer) -> Integer
flood_fill(image: Cv::InputOutputArray, mask: Cv::InputOutputArray, seed_point: Cv::Point, new_val: Cv::Scalar, rect: Cv::Rect, lo_diff: Cv::Scalar, up_diff: Cv::Scalar, flags: Integer) -> Integer
font_qt(name_font: String, point_size: Integer, color: Cv::Scalar, weight: Integer, style: Integer, spacing: Integer) -> Cv::QtFont
format(mtx: Cv::InputArray, fmt: Cv::Formatter::FormatType) -> Cv::Ptr≺cv꞉꞉Formatted≻
gaussian_blur(src: Cv::InputArray, dst: Cv::OutputArray, ksize: Cv::Size, sigma_x: Float, sigma_y: Float, border_type: Integer, arg_6: Cv::AlgorithmHint) -> NilClass
gemm(src1: Cv::InputArray, src2: Cv::InputArray, alpha: Float, src3: Cv::InputArray, beta: Float, dst: Cv::OutputArray, flags: Integer) -> NilClass
get_affine_transform(src: Cv::InputArray, dst: Cv::InputArray) -> Cv::Mat
get_affine_transform(src: Cv::Point2f, dst: Cv::Point2f) -> Cv::Mat
get_build_information -> String
get_cpu_features_line -> String
get_default_new_camera_matrix(camera_matrix: Cv::InputArray, imgsize: Cv::Size, center_principal_point: TrueClass) -> Cv::Mat
get_deriv_kernels(kx: Cv::OutputArray, ky: Cv::OutputArray, dx: Integer, dy: Integer, ksize: Integer, normalize: TrueClass, ktype: Integer) -> NilClass
get_elem_size(type: Integer) -> Integer
get_font_scale_from_height(font_face: Integer, pixel_height: Integer, thickness: Integer) -> Float
get_gabor_kernel(ksize: Cv::Size, sigma: Float, theta: Float, lambd: Float, gamma: Float, psi: Float, ktype: Integer) -> Cv::Mat
get_gaussian_kernel(ksize: Integer, sigma: Float, ktype: Integer) -> Cv::Mat
get_hardware_feature_name(feature: Integer) -> String
get_log_level -> Integer
get_mouse_wheel_delta(flags: Integer) -> Integer
get_nearest_point(recall_precision_curve: Std::Vector≺cv꞉꞉Point_≺float≻≻, l_precision: Float) -> Integer
get_number_of_cp_us -> Integer
get_optimal_dft_size(vecsize: Integer) -> Integer
get_optimal_new_camera_matrix(camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, image_size: Cv::Size, alpha: Float, new_img_size: Cv::Size, valid_pix_roi: Cv::Rect, center_principal_point: TrueClass) -> Cv::Mat
get_perspective_transform(src: Cv::InputArray, dst: Cv::InputArray, solve_method: Integer) -> Cv::Mat
get_perspective_transform(src: Cv::Point2f, dst: Cv::Point2f, solve_method: Integer) -> Cv::Mat
get_recall(recall_precision_curve: Std::Vector≺cv꞉꞉Point_≺float≻≻, l_precision: Float) -> Float
get_rect_sub_pix(image: Cv::InputArray, patch_size: Cv::Size, center: Cv::Point2f, patch: Cv::OutputArray, patch_type: Integer) -> NilClass
get_rotation_matrix2_d_(center: Cv::Point2f, angle: Float, scale: Float) -> Cv::Matx23d
get_rotation_matrix_2d(center: Cv::Point2f, angle: Float, scale: Float) -> Cv::Mat
get_rotation_matrix_2d(center: Cv::Point2f, angle: Float, scale: Float) -> Cv::Mat
get_structuring_element(shape: Integer, ksize: Cv::Size, anchor: Cv::Point) -> Cv::Mat
get_text_size(text: String, font_face: Integer, font_scale: Float, thickness: Integer, base_line: Rice::Pointer≺int≻) -> Cv::Size
get_trackbar_pos(trackbarname: String, winname: String) -> Integer
get_valid_disparity_roi(roi1: Cv::Rect, roi2: Cv::Rect, min_disparity: Integer, number_of_disparities: Integer, block_size: Integer) -> Cv::Rect
get_version_revision -> Integer
get_window_image_rect(winname: String) -> Cv::Rect
get_window_property(winname: String, prop_id: Integer) -> Float
glob(pattern: String, result: Std::Vector≺string≻, recursive: TrueClass) -> NilClass
good_features_to_track(image: Cv::InputArray, corners: Cv::OutputArray, max_corners: Integer, quality_level: Float, min_distance: Float, mask: Cv::InputArray, block_size: Integer, use_harris_detector: TrueClass, k: Float) -> NilClass
good_features_to_track(image: Cv::InputArray, corners: Cv::OutputArray, max_corners: Integer, quality_level: Float, min_distance: Float, mask: Cv::InputArray, block_size: Integer, gradient_size: Integer, use_harris_detector: TrueClass, k: Float) -> NilClass
good_features_to_track(image: Cv::InputArray, corners: Cv::OutputArray, max_corners: Integer, quality_level: Float, min_distance: Float, mask: Cv::InputArray, corners_quality: Cv::OutputArray, block_size: Integer, gradient_size: Integer, use_harris_detector: TrueClass, k: Float) -> NilClass
grab_cut(img: Cv::InputArray, mask: Cv::InputOutputArray, rect: Cv::Rect, bgd_model: Cv::InputOutputArray, fgd_model: Cv::InputOutputArray, iter_count: Integer, mode: Integer) -> NilClass
group_rectangles(rect_list: Std::Vector≺cv꞉꞉Rect_≺int≻≻, group_threshold: Integer, eps: Float) -> NilClass
group_rectangles(rect_list: Std::Vector≺cv꞉꞉Rect_≺int≻≻, weights: Std::Vector≺int≻, group_threshold: Integer, eps: Float) -> NilClass
group_rectangles(rect_list: Std::Vector≺cv꞉꞉Rect_≺int≻≻, reject_levels: Std::Vector≺int≻, level_weights: Std::Vector≺double≻, group_threshold: Integer, eps: Float) -> NilClass
group_rectangles(rect_list: Std::Vector≺cv꞉꞉Rect_≺int≻≻, group_threshold: Integer, eps: Float, weights: Std::Vector≺int≻, level_weights: Std::Vector≺double≻) -> NilClass
group_rectangles_meanshift(rect_list: Std::Vector≺cv꞉꞉Rect_≺int≻≻, found_weights: Std::Vector≺double≻, found_scales: Std::Vector≺double≻, detect_threshold: Float, win_det_size: Cv::Size) -> NilClass
has_non_zero?(src: Cv::InputArray) -> TrueClass
have_image_reader?(filename: String) -> TrueClass
have_image_writer?(filename: String) -> TrueClass
hconcat(src: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
hconcat(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
hconcat(src: Cv::Mat, nsrc: Integer, dst: Cv::OutputArray) -> NilClass
hfloat_from_bits(w: Integer) -> Cv::Hfloat
hough_circles(image: Cv::InputArray, circles: Cv::OutputArray, method: Integer, dp: Float, min_dist: Float, param1: Float, param2: Float, min_radius: Integer, max_radius: Integer) -> NilClass
hough_lines(image: Cv::InputArray, lines: Cv::OutputArray, rho: Float, theta: Float, threshold: Integer, srn: Float, stn: Float, min_theta: Float, max_theta: Float, arg_9: TrueClass) -> NilClass
hough_lines_p(image: Cv::InputArray, lines: Cv::OutputArray, rho: Float, theta: Float, threshold: Integer, min_line_length: Float, max_line_gap: Float) -> NilClass
hough_lines_point_set(point: Cv::InputArray, lines: Cv::OutputArray, lines_max: Integer, threshold: Integer, min_rho: Float, max_rho: Float, rho_step: Float, min_theta: Float, max_theta: Float, theta_step: Float) -> NilClass
hu_moments(moments: Cv::Moments, hu: Rice::Pointer≺double≻) -> NilClass
hu_moments(m: Cv::Moments, hu: Cv::OutputArray) -> NilClass
idct(src: Cv::InputArray, dst: Cv::OutputArray, flags: Integer) -> NilClass
idft(src: Cv::InputArray, dst: Cv::OutputArray, flags: Integer, nonzero_rows: Integer) -> NilClass
illumination_change(src: Cv::InputArray, mask: Cv::InputArray, dst: Cv::OutputArray, alpha: Float, beta: Float) -> NilClass
imcount(filename: String, flags: Integer) -> Integer
imdecode(buf: Cv::InputArray, flags: Integer) -> Cv::Mat
imdecode(buf: Cv::InputArray, flags: Integer, dst: Cv::Mat) -> Cv::Mat
imdecodemulti(buf: Cv::InputArray, flags: Integer, mats: Std::Vector≺cv꞉꞉Mat≻, range: Cv::Range) -> TrueClass
imencode(ext: String, img: Cv::InputArray, buf: Std::Vector≺unsigned char≻, params: Std::Vector≺int≻) -> TrueClass
imread(filename: String, flags: Integer) -> Cv::Mat
imread(filename: String, dst: Cv::OutputArray, flags: Integer) -> NilClass
imreadmulti(filename: String, mats: Std::Vector≺cv꞉꞉Mat≻, flags: Integer) -> TrueClass
imreadmulti(filename: String, mats: Std::Vector≺cv꞉꞉Mat≻, start: Integer, count: Integer, flags: Integer) -> TrueClass
imshow(winname: String, tex: Cv::Ogl::Texture2D) -> NilClass
imshow(winname: String, mat: Cv::InputArray) -> NilClass
imwrite(filename: String, img: Cv::InputArray, params: Std::Vector≺int≻) -> TrueClass
imwritemulti(filename: String, img: Cv::InputArray, params: Std::Vector≺int≻) -> TrueClass
in_range(src: Cv::InputArray, lowerb: Cv::InputArray, upperb: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
init_camera_matrix_2d(object_points: Cv::InputArray, image_points: Cv::InputArray, image_size: Cv::Size, aspect_ratio: Float) -> Cv::Mat
init_inverse_rectification_map(camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, r: Cv::InputArray, new_camera_matrix: Cv::InputArray, size: Cv::Size, m1type: Integer, map1: Cv::OutputArray, map2: Cv::OutputArray) -> NilClass
init_undistort_rectify_map(camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, r: Cv::InputArray, new_camera_matrix: Cv::InputArray, size: Cv::Size, m1type: Integer, map1: Cv::OutputArray, map2: Cv::OutputArray) -> NilClass
init_wide_angle_proj_map(camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, image_size: Cv::Size, dest_image_width: Integer, m1type: Integer, map1: Cv::OutputArray, map2: Cv::OutputArray, proj_type: Integer, alpha: Float) -> Float
init_wide_angle_proj_map(camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, image_size: Cv::Size, dest_image_width: Integer, m1type: Integer, map1: Cv::OutputArray, map2: Cv::OutputArray, proj_type: Cv::UndistortTypes, alpha: Float) -> Float
inpaint(src: Cv::InputArray, inpaint_mask: Cv::InputArray, dst: Cv::OutputArray, inpaint_radius: Float, flags: Integer) -> NilClass
insert_channel(src: Cv::InputArray, dst: Cv::InputOutputArray, coi: Integer) -> NilClass
integral(src: Cv::InputArray, sum: Cv::OutputArray, sdepth: Integer) -> NilClass
integral(src: Cv::InputArray, sum: Cv::OutputArray, sqsum: Cv::OutputArray, sdepth: Integer, sqdepth: Integer) -> NilClass
integral(src: Cv::InputArray, sum: Cv::OutputArray, sqsum: Cv::OutputArray, tilted: Cv::OutputArray, sdepth: Integer, sqdepth: Integer) -> NilClass
intersect_convex_convex(p1: Cv::InputArray, p2: Cv::InputArray, p12: Cv::OutputArray, handle_nested: TrueClass) -> Float
invert(src: Cv::InputArray, dst: Cv::OutputArray, flags: Integer) -> Float
invert_affine_transform(m: Cv::InputArray, i_m: Cv::OutputArray) -> NilClass
kmeans(data: Cv::InputArray, k: Integer, best_labels: Cv::InputOutputArray, criteria: Cv::TermCriteria, attempts: Integer, flags: Integer, centers: Cv::OutputArray) -> Float
laplacian(src: Cv::InputArray, dst: Cv::OutputArray, ddepth: Integer, ksize: Integer, scale: Float, delta: Float, border_type: Integer) -> NilClass
line(img: Cv::InputOutputArray, pt1: Cv::Point, pt2: Cv::Point, color: Cv::Scalar, thickness: Integer, line_type: Integer, shift: Integer) -> NilClass
linear_polar(src: Cv::InputArray, dst: Cv::OutputArray, center: Cv::Point2f, max_radius: Float, flags: Integer) -> NilClass
load_window_parameters(window_name: String) -> NilClass
log(a: Cv::Softfloat) -> Cv::Softfloat
log(a: Cv::Softdouble) -> Cv::Softdouble
log(src: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
log_polar(src: Cv::InputArray, dst: Cv::OutputArray, center: Cv::Point2f, m: Float, flags: Integer) -> NilClass
lu(a: Rice::Pointer≺double≻, astep: Integer, m: Integer, b: Rice::Pointer≺double≻, bstep: Integer, n: Integer) -> Integer
lu(a: Rice::Pointer≺float≻, astep: Integer, m: Integer, b: Rice::Pointer≺float≻, bstep: Integer, n: Integer) -> Integer
lut(src: Cv::InputArray, lut: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
magnitude(x: Cv::InputArray, y: Cv::InputArray, magnitude: Cv::OutputArray) -> NilClass
mahalanobis(v1: Cv::InputArray, v2: Cv::InputArray, icovar: Cv::InputArray) -> Float
mat_mul_deriv(a: Cv::InputArray, b: Cv::InputArray, d_a_bd_a: Cv::OutputArray, d_a_bd_b: Cv::OutputArray) -> NilClass
match_shapes(contour1: Cv::InputArray, contour2: Cv::InputArray, method: Integer, parameter: Float) -> Float
match_template(image: Cv::InputArray, templ: Cv::InputArray, result: Cv::OutputArray, method: Integer, mask: Cv::InputArray) -> NilClass
max(a: Cv::Softdouble, b: Cv::Softdouble) -> Cv::Softdouble
max(s: Float, a: Cv::Mat) -> Cv::MatExpr
max(a: Cv::Mat, s: Float) -> Cv::MatExpr
max(a: Cv::Mat, b: Cv::Mat) -> Cv::MatExpr
max(a: Cv::Softfloat, b: Cv::Softfloat) -> Cv::Softfloat
max(src1: Cv::Mat, src2: Cv::Mat, dst: Cv::Mat) -> NilClass
max(src1: Cv::UMat, src2: Cv::UMat, dst: Cv::UMat) -> NilClass
max(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
mean(src: Cv::InputArray, mask: Cv::InputArray) -> Cv::Scalar
mean_shift(prob_image: Cv::InputArray, window: Cv::Rect, criteria: Cv::TermCriteria) -> Integer
mean_std_dev(src: Cv::InputArray, mean: Cv::OutputArray, stddev: Cv::OutputArray, mask: Cv::InputArray) -> NilClass
median_blur(src: Cv::InputArray, dst: Cv::OutputArray, ksize: Integer) -> NilClass
merge(mv: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
merge(mv: Cv::Mat, count: Integer, dst: Cv::OutputArray) -> NilClass
min(a: Cv::Softdouble, b: Cv::Softdouble) -> Cv::Softdouble
min(a: Cv::Mat, b: Cv::Mat) -> Cv::MatExpr
min(s: Float, a: Cv::Mat) -> Cv::MatExpr
min(a: Cv::Mat, s: Float) -> Cv::MatExpr
min(a: Cv::Softfloat, b: Cv::Softfloat) -> Cv::Softfloat
min(src1: Cv::UMat, src2: Cv::UMat, dst: Cv::UMat) -> NilClass
min(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
min(src1: Cv::Mat, src2: Cv::Mat, dst: Cv::Mat) -> NilClass
min_area_rect(points: Cv::InputArray) -> Cv::RotatedRect
min_enclosing_circle(points: Cv::InputArray, center: Cv::Point2f, radius: Float) -> NilClass
min_enclosing_triangle(points: Cv::InputArray, triangle: Cv::OutputArray) -> Float
min_max_idx(src: Cv::InputArray, min_val: Rice::Pointer≺double≻, max_val: Rice::Pointer≺double≻, min_idx: Rice::Pointer≺int≻, max_idx: Rice::Pointer≺int≻, mask: Cv::InputArray) -> NilClass
min_max_loc(src: Cv::SparseMat) -> Array
min_max_loc(src: Cv::InputArray, mask: Cv::InputArray) -> Array
min_max_loc(a: Cv::SparseMat, min_val: Rice::Pointer≺double≻, max_val: Rice::Pointer≺double≻, min_idx: Rice::Pointer≺int≻, max_idx: Rice::Pointer≺int≻) -> NilClass
mix_channels(src: Cv::InputArray, dst: Cv::InputOutputArray, from_to: Std::Vector≺int≻) -> NilClass
mix_channels(src: Cv::InputArray, dst: Cv::InputOutputArray, from_to: Rice::Pointer≺int≻, npairs: Integer) -> NilClass
mix_channels(src: Cv::Mat, nsrcs: Integer, dst: Cv::Mat, ndsts: Integer, from_to: Rice::Pointer≺int≻, npairs: Integer) -> NilClass
moments(array: Cv::InputArray, binary_image: TrueClass) -> Cv::Moments
morphology_default_border_value -> Cv::Scalar
morphology_ex(src: Cv::InputArray, dst: Cv::OutputArray, op: Integer, kernel: Cv::InputArray, anchor: Cv::Point, iterations: Integer, border_type: Integer, border_value: Cv::Scalar) -> NilClass
move_window(winname: String, x: Integer, y: Integer) -> NilClass
mul_add(a: Cv::Softfloat, b: Cv::Softfloat, c: Cv::Softfloat) -> Cv::Softfloat
mul_add(a: Cv::Softdouble, b: Cv::Softdouble, c: Cv::Softdouble) -> Cv::Softdouble
mul_spectrums(a: Cv::InputArray, b: Cv::InputArray, c: Cv::OutputArray, flags: Integer, conj_b: TrueClass) -> NilClass
mul_transposed(src: Cv::InputArray, dst: Cv::OutputArray, a_ta: TrueClass, delta: Cv::InputArray, scale: Float, dtype: Integer) -> NilClass
multiply(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::OutputArray, scale: Float, dtype: Integer) -> NilClass
named_window(winname: String, flags: Integer) -> NilClass
no_array -> Cv::InputOutputArray
norm(src: Cv::SparseMat, norm_type: Integer) -> Float
norm(src1: Cv::InputArray, norm_type: Integer, mask: Cv::InputArray) -> Float
norm(src1: Cv::InputArray, src2: Cv::InputArray, norm_type: Integer, mask: Cv::InputArray) -> Float
norm_l1(a: Rice::Pointer≺unsigned char≻, b: Rice::Pointer≺unsigned char≻, n: Integer) -> Integer
norm_l1(a: Rice::Pointer≺float≻, b: Rice::Pointer≺float≻, n: Integer) -> Float
norm_l2_sqr(pt: Cv::Point2f) -> Float
norm_l2_sqr(pt: Cv::Point2f) -> Float
norm_l2_sqr(pt: Cv::Point2l) -> Integer
norm_l2_sqr(pt: Cv::Point2d) -> Float
norm_l2_sqr(pt: Cv::Point) -> Float
norm_l2_sqr(pt: Cv::Point) -> Integer
normalize(src: Cv::SparseMat, dst: Cv::SparseMat, alpha: Float, norm_type: Integer) -> NilClass
normalize(src: Cv::InputArray, dst: Cv::InputOutputArray, alpha: Float, beta: Float, norm_type: Integer, dtype: Integer, mask: Cv::InputArray) -> NilClass
parallel_for_(range: Cv::Range, body: Cv::ParallelLoopBody, nstripes: Float) -> NilClass
patch_na_ns(a: Cv::InputOutputArray, val: Float) -> NilClass
pca_back_project(data: Cv::InputArray, mean: Cv::InputArray, eigenvectors: Cv::InputArray, result: Cv::OutputArray) -> NilClass
pca_compute(data: Cv::InputArray, mean: Cv::InputOutputArray, eigenvectors: Cv::OutputArray, retained_variance: Float) -> NilClass
pca_compute(data: Cv::InputArray, mean: Cv::InputOutputArray, eigenvectors: Cv::OutputArray, max_components: Integer) -> NilClass
pca_compute(data: Cv::InputArray, mean: Cv::InputOutputArray, eigenvectors: Cv::OutputArray, eigenvalues: Cv::OutputArray, max_components: Integer) -> NilClass
pca_compute(data: Cv::InputArray, mean: Cv::InputOutputArray, eigenvectors: Cv::OutputArray, eigenvalues: Cv::OutputArray, retained_variance: Float) -> NilClass
pca_project(data: Cv::InputArray, mean: Cv::InputArray, eigenvectors: Cv::InputArray, result: Cv::OutputArray) -> NilClass
pencil_sketch(src: Cv::InputArray, dst1: Cv::OutputArray, dst2: Cv::OutputArray, sigma_s: Float, sigma_r: Float, shade_factor: Float) -> NilClass
perspective_transform(src: Cv::InputArray, dst: Cv::OutputArray, m: Cv::InputArray) -> NilClass
phase(x: Cv::InputArray, y: Cv::InputArray, angle: Cv::OutputArray, angle_in_degrees: TrueClass) -> NilClass
phase_correlate(src1: Cv::InputArray, src2: Cv::InputArray, window: Cv::InputArray, response: Rice::Pointer≺double≻) -> Cv::Point2d
point_polygon_test(contour: Cv::InputArray, pt: Cv::Point2f, measure_dist: TrueClass) -> Float
polar_to_cart(magnitude: Cv::InputArray, angle: Cv::InputArray, x: Cv::OutputArray, y: Cv::OutputArray, angle_in_degrees: TrueClass) -> NilClass
polylines(img: Cv::InputOutputArray, pts: Cv::InputArray, is_closed: TrueClass, color: Cv::Scalar, thickness: Integer, line_type: Integer, shift: Integer) -> NilClass
polylines(img: Cv::InputOutputArray, pts: Cv::Point, npts: Rice::Pointer≺int≻, ncontours: Integer, is_closed: TrueClass, color: Cv::Scalar, thickness: Integer, line_type: Integer, shift: Integer) -> NilClass
pow(a: Cv::Softdouble, b: Cv::Softdouble) -> Cv::Softdouble
pow(a: Cv::Softfloat, b: Cv::Softfloat) -> Cv::Softfloat
pow(src: Cv::InputArray, power: Float, dst: Cv::OutputArray) -> NilClass
pre_corner_detect(src: Cv::InputArray, dst: Cv::OutputArray, ksize: Integer, border_type: Integer) -> NilClass
project_points(object_points: Cv::InputArray, rvec: Cv::InputArray, tvec: Cv::InputArray, camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, image_points: Cv::OutputArray, jacobian: Cv::OutputArray, aspect_ratio: Float) -> NilClass
psnr(src1: Cv::InputArray, src2: Cv::InputArray, r: Float) -> Float
put_text(img: Cv::InputOutputArray, text: String, org: Cv::Point, font_face: Integer, font_scale: Float, color: Cv::Scalar, thickness: Integer, line_type: Integer, bottom_left_origin: TrueClass) -> NilClass
pyr_down(src: Cv::InputArray, dst: Cv::OutputArray, dstsize: Cv::Size, border_type: Integer) -> NilClass
pyr_mean_shift_filtering(src: Cv::InputArray, dst: Cv::OutputArray, sp: Float, sr: Float, max_level: Integer, termcrit: Cv::TermCriteria) -> NilClass
pyr_up(src: Cv::InputArray, dst: Cv::OutputArray, dstsize: Cv::Size, border_type: Integer) -> NilClass
rand_shuffle(dst: Cv::InputOutputArray, iter_factor: Float, rng: Cv::RNG) -> NilClass
randn(dst: Cv::InputOutputArray, mean: Cv::InputArray, stddev: Cv::InputArray) -> NilClass
randu(dst: Cv::InputOutputArray, low: Cv::InputArray, high: Cv::InputArray) -> NilClass
read(node: Cv::FileNode, matches: Std::Vector≺cv꞉꞉DMatch≻) -> NilClass
read(node: Cv::FileNode, keypoints: Std::Vector≺cv꞉꞉KeyPoint≻) -> NilClass
read(node: Cv::FileNode, value: Cv::KeyPoint, default_value: Cv::KeyPoint) -> NilClass
read(node: Cv::FileNode, value: String, default_value: String) -> NilClass
read(node: Cv::FileNode, value: TrueClass, default_value: TrueClass) -> NilClass
read(node: Cv::FileNode, value: Cv::DMatch, default_value: Cv::DMatch) -> NilClass
read(node: Cv::FileNode, value: Float, default_value: Float) -> NilClass
read(node: Cv::FileNode, value: Float, default_value: Float) -> NilClass
read(node: Cv::FileNode, value: String, default_value: String) -> NilClass
read(node: Cv::FileNode, value: Cv::Range, default_value: Cv::Range) -> NilClass
read(node: Cv::FileNode, vec: Std::Vector≺cv꞉꞉KeyPoint≻, default_value: Std::Vector≺cv꞉꞉KeyPoint≻) -> NilClass
read(node: Cv::FileNode, value: Integer, default_value: Integer) -> NilClass
read(node: Cv::FileNode, value: Integer, default_value: Integer) -> NilClass
read(node: Cv::FileNode, mat: Cv::Mat, default_mat: Cv::Mat) -> NilClass
read(node: Cv::FileNode, mat: Cv::SparseMat, default_mat: Cv::SparseMat) -> NilClass
read(node: Cv::FileNode, vec: Std::Vector≺cv꞉꞉DMatch≻, default_value: Std::Vector≺cv꞉꞉DMatch≻) -> NilClass
read(node: Cv::FileNode, value: Integer, default_value: Integer) -> NilClass
read_optical_flow(path: String) -> Cv::Mat
recover_pose(e: Cv::InputArray, points1: Cv::InputArray, points2: Cv::InputArray, camera_matrix: Cv::InputArray, r: Cv::OutputArray, t: Cv::OutputArray, mask: Cv::InputOutputArray) -> Integer
recover_pose(e: Cv::InputArray, points1: Cv::InputArray, points2: Cv::InputArray, r: Cv::OutputArray, t: Cv::OutputArray, focal: Float, pp: Cv::Point2d, mask: Cv::InputOutputArray) -> Integer
recover_pose(e: Cv::InputArray, points1: Cv::InputArray, points2: Cv::InputArray, camera_matrix: Cv::InputArray, r: Cv::OutputArray, t: Cv::OutputArray, distance_thresh: Float, mask: Cv::InputOutputArray, triangulated_points: Cv::OutputArray) -> Integer
recover_pose(points1: Cv::InputArray, points2: Cv::InputArray, camera_matrix1: Cv::InputArray, dist_coeffs1: Cv::InputArray, camera_matrix2: Cv::InputArray, dist_coeffs2: Cv::InputArray, e: Cv::OutputArray, r: Cv::OutputArray, t: Cv::OutputArray, method: Integer, prob: Float, threshold: Float, mask: Cv::InputOutputArray) -> Integer
rectangle(img: Cv::InputOutputArray, rec: Cv::Rect, color: Cv::Scalar, thickness: Integer, line_type: Integer, shift: Integer) -> NilClass
rectangle(img: Cv::InputOutputArray, pt1: Cv::Point, pt2: Cv::Point, color: Cv::Scalar, thickness: Integer, line_type: Integer, shift: Integer) -> NilClass
rectangle_intersection_area(a: Cv::Rect2d, b: Cv::Rect2d) -> Float
rectify3_collinear(camera_matrix1: Cv::InputArray, dist_coeffs1: Cv::InputArray, camera_matrix2: Cv::InputArray, dist_coeffs2: Cv::InputArray, camera_matrix3: Cv::InputArray, dist_coeffs3: Cv::InputArray, imgpt1: Cv::InputArray, imgpt3: Cv::InputArray, image_size: Cv::Size, r12: Cv::InputArray, t12: Cv::InputArray, r13: Cv::InputArray, t13: Cv::InputArray, r1: Cv::OutputArray, r2: Cv::OutputArray, r3: Cv::OutputArray, p1: Cv::OutputArray, p2: Cv::OutputArray, p3: Cv::OutputArray, q: Cv::OutputArray, alpha: Float, new_img_size: Cv::Size, roi1: Cv::Rect, roi2: Cv::Rect, flags: Integer) -> Float
reduce(src: Cv::InputArray, dst: Cv::OutputArray, dim: Integer, rtype: Integer, dtype: Integer) -> NilClass
reduce_arg_max(src: Cv::InputArray, dst: Cv::OutputArray, axis: Integer, last_index: TrueClass) -> NilClass
reduce_arg_min(src: Cv::InputArray, dst: Cv::OutputArray, axis: Integer, last_index: TrueClass) -> NilClass
remap(src: Cv::InputArray, dst: Cv::OutputArray, map1: Cv::InputArray, map2: Cv::InputArray, interpolation: Integer, border_mode: Integer, border_value: Cv::Scalar) -> NilClass
repeat(src: Cv::Mat, ny: Integer, nx: Integer) -> Cv::Mat
repeat(src: Cv::InputArray, ny: Integer, nx: Integer, dst: Cv::OutputArray) -> NilClass
reproject_image_to3_d(disparity: Cv::InputArray, _3d_image: Cv::OutputArray, q: Cv::InputArray, handle_missing_values: TrueClass, ddepth: Integer) -> NilClass
resize(src: Cv::InputArray, dst: Cv::OutputArray, dsize: Cv::Size, fx: Float, fy: Float, interpolation: Integer) -> NilClass
resize_window(winname: String, size: Cv::Size) -> NilClass
resize_window(winname: String, width: Integer, height: Integer) -> NilClass
rodrigues(src: Cv::InputArray, dst: Cv::OutputArray, jacobian: Cv::OutputArray) -> NilClass
rotate(src: Cv::InputArray, dst: Cv::OutputArray, rotate_code: Integer) -> NilClass
rotated_rectangle_intersection(rect1: Cv::RotatedRect, rect2: Cv::RotatedRect, intersecting_region: Cv::OutputArray) -> Integer
round_up(a: Integer, b: Integer) -> Integer
round_up(a: Integer, b: Integer) -> Integer
rq_decomp3x3(src: Cv::InputArray, mtx_r: Cv::OutputArray, mtx_q: Cv::OutputArray, qx: Cv::OutputArray, qy: Cv::OutputArray, qz: Cv::OutputArray) -> Cv::Vec3d
sampson_distance(pt1: Cv::InputArray, pt2: Cv::InputArray, f: Cv::InputArray) -> Float
saturate_cast(v: Float) -> Integer
saturate_cast(v: Float) -> Integer
saturate_cast(v: Integer) -> Integer
saturate_cast(v: Integer) -> Integer
saturate_cast(v: Integer) -> Integer
saturate_cast(v: String) -> Integer
saturate_cast(v: Integer) -> String
saturate_cast(v: Integer) -> String
saturate_cast(v: Float) -> String
saturate_cast(v: Float) -> String
saturate_cast(v: Integer) -> String
saturate_cast(v: Integer) -> String
saturate_cast(v: Integer) -> String
saturate_cast(v: Integer) -> String
saturate_cast(v: String) -> String
saturate_cast(v: Integer) -> String
saturate_cast(v: Integer) -> String
saturate_cast(v: Float) -> String
saturate_cast(v: Integer) -> Integer
saturate_cast(v: Float) -> String
saturate_cast(v: Integer) -> Integer
saturate_cast(v: Integer) -> String
saturate_cast(v: Integer) -> String
saturate_cast(v: Integer) -> String
saturate_cast(v: Integer) -> Integer
saturate_cast(v: Integer) -> String
saturate_cast(v: String) -> Cv::Hfloat
saturate_cast(v: String) -> String
saturate_cast(v: Integer) -> Integer
saturate_cast(v: Integer) -> Cv::Hfloat
saturate_cast(v: Integer) -> Cv::Hfloat
saturate_cast(v: Integer) -> Integer
saturate_cast(v: Integer) -> Integer
saturate_cast(v: Integer) -> Integer
saturate_cast(v: Integer) -> Integer
saturate_cast(v: Float) -> Integer
saturate_cast(v: Integer) -> Cv::Hfloat
saturate_cast(v: Integer) -> Cv::Hfloat
saturate_cast(v: Integer) -> Cv::Hfloat
saturate_cast(v: Integer) -> Cv::Hfloat
saturate_cast(v: Float) -> Cv::Hfloat
saturate_cast(v: Float) -> Cv::Hfloat
saturate_cast(a: Cv::Softfloat) -> String
saturate_cast(a: Cv::Softdouble) -> String
saturate_cast(a: Cv::Softfloat) -> String
saturate_cast(v: String) -> Integer
saturate_cast(a: Cv::Softdouble) -> String
saturate_cast(a: Cv::Softfloat) -> Integer
saturate_cast(v: Integer) -> Integer
saturate_cast(v: Float) -> Integer
saturate_cast(v: Float) -> Integer
saturate_cast(a: Cv::Softdouble) -> Integer
saturate_cast(v: Integer) -> Integer
saturate_cast(a: Cv::Softfloat) -> Integer
saturate_cast(a: Cv::Softdouble) -> Integer
saturate_cast(a: Cv::Softfloat) -> Integer
saturate_cast(v: Integer) -> Integer
saturate_cast(v: Integer) -> Integer
saturate_cast(v: Float) -> Integer
saturate_cast(v: Integer) -> Integer
saturate_cast(a: Cv::Softdouble) -> Integer
saturate_cast(a: Cv::Softfloat) -> Integer
saturate_cast(a: Cv::Softdouble) -> Integer
saturate_cast(a: Cv::Softfloat) -> Integer
saturate_cast(a: Cv::Softdouble) -> Integer
saturate_cast(a: Cv::Softfloat) -> Integer
saturate_cast(a: Cv::Softdouble) -> Integer
saturate_cast(v: Integer) -> Integer
saturate_cast(v: String) -> Integer
saturate_cast(v: Float) -> Integer
saturate_cast(v: Integer) -> Integer
saturate_cast(v: Float) -> Integer
saturate_cast(v: Integer) -> Integer
saturate_cast(v: Integer) -> Integer
saturate_cast(v: String) -> Cv::Hfloat
saturate_cast(v: Integer) -> Integer
save_window_parameters(window_name: String) -> NilClass
scale_add(src1: Cv::InputArray, alpha: Float, src2: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
scharr(src: Cv::InputArray, dst: Cv::OutputArray, ddepth: Integer, dx: Integer, dy: Integer, scale: Float, delta: Float, border_type: Integer) -> NilClass
seamless_clone(src: Cv::InputArray, dst: Cv::InputArray, mask: Cv::InputArray, p: Cv::Point, blend: Cv::OutputArray, flags: Integer) -> NilClass
select_ro_is(window_name: String, img: Cv::InputArray, bounding_boxes: Std::Vector≺cv꞉꞉Rect_≺int≻≻, show_crosshair: TrueClass, from_center: TrueClass, print_notice: TrueClass) -> NilClass
select_roi(img: Cv::InputArray, show_crosshair: TrueClass, from_center: TrueClass, print_notice: TrueClass) -> Cv::Rect
select_roi(window_name: String, img: Cv::InputArray, show_crosshair: TrueClass, from_center: TrueClass, print_notice: TrueClass) -> Cv::Rect
sep_filter_2d(src: Cv::InputArray, dst: Cv::OutputArray, ddepth: Integer, kernel_x: Cv::InputArray, kernel_y: Cv::InputArray, anchor: Cv::Point, delta: Float, border_type: Integer) -> NilClass
set_break_on_error?(flag: TrueClass) -> TrueClass
set_identity(mtx: Cv::InputOutputArray, s: Cv::Scalar) -> NilClass
set_log_level(level: Integer) -> Integer
set_mouse_callback(winname: String, on_mouse: Proc, userdata: Rice::Pointer≺void≻) -> NilClass
set_num_threads(nthreads: Integer) -> NilClass
set_open_gl_context(winname: String) -> NilClass
set_open_gl_draw_callback(winname: String, on_open_gl_draw: Proc, userdata: Rice::Pointer≺void≻) -> NilClass
set_rng_seed(seed: Integer) -> NilClass
set_trackbar_max(trackbarname: String, winname: String, maxval: Integer) -> NilClass
set_trackbar_min(trackbarname: String, winname: String, minval: Integer) -> NilClass
set_trackbar_pos(trackbarname: String, winname: String, pos: Integer) -> NilClass
set_use_open_vx(flag: TrueClass) -> NilClass
set_use_optimized(onoff: TrueClass) -> NilClass
set_window_property(winname: String, prop_id: Integer, prop_value: Float) -> NilClass
set_window_title(winname: String, title: String) -> NilClass
sin(a: Cv::Softdouble) -> Cv::Softdouble
sobel(src: Cv::InputArray, dst: Cv::OutputArray, ddepth: Integer, dx: Integer, dy: Integer, ksize: Integer, scale: Float, delta: Float, border_type: Integer) -> NilClass
solve?(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::OutputArray, flags: Integer) -> TrueClass
solve_cubic(coeffs: Cv::InputArray, roots: Cv::OutputArray) -> Integer
solve_lp(func: Cv::InputArray, constr: Cv::InputArray, z: Cv::OutputArray) -> Integer
solve_lp(func: Cv::InputArray, constr: Cv::InputArray, z: Cv::OutputArray, constr_eps: Float) -> Integer
solve_p3_p(object_points: Cv::InputArray, image_points: Cv::InputArray, camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, rvecs: Cv::OutputArray, tvecs: Cv::OutputArray, flags: Integer) -> Integer
solve_pn_p?(object_points: Cv::InputArray, image_points: Cv::InputArray, camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, rvec: Cv::OutputArray, tvec: Cv::OutputArray, use_extrinsic_guess: TrueClass, flags: Integer) -> TrueClass
solve_pn_p_generic(object_points: Cv::InputArray, image_points: Cv::InputArray, camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, rvecs: Cv::OutputArray, tvecs: Cv::OutputArray, use_extrinsic_guess: TrueClass, flags: Cv::SolvePnPMethod, rvec: Cv::InputArray, tvec: Cv::InputArray, reprojection_error: Cv::OutputArray) -> Integer
solve_pn_p_ransac?(object_points: Cv::InputArray, image_points: Cv::InputArray, camera_matrix: Cv::InputOutputArray, dist_coeffs: Cv::InputArray, rvec: Cv::OutputArray, tvec: Cv::OutputArray, inliers: Cv::OutputArray, params: Cv::UsacParams) -> TrueClass
solve_pn_p_ransac?(object_points: Cv::InputArray, image_points: Cv::InputArray, camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, rvec: Cv::OutputArray, tvec: Cv::OutputArray, use_extrinsic_guess: TrueClass, iterations_count: Integer, reprojection_error: Float, confidence: Float, inliers: Cv::OutputArray, flags: Integer) -> TrueClass
solve_pn_p_refine_lm(object_points: Cv::InputArray, image_points: Cv::InputArray, camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, rvec: Cv::InputOutputArray, tvec: Cv::InputOutputArray, criteria: Cv::TermCriteria) -> NilClass
solve_pn_p_refine_vvs(object_points: Cv::InputArray, image_points: Cv::InputArray, camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, rvec: Cv::InputOutputArray, tvec: Cv::InputOutputArray, criteria: Cv::TermCriteria, vv_slambda: Float) -> NilClass
solve_poly(coeffs: Cv::InputArray, roots: Cv::OutputArray, max_iters: Integer) -> Float
sort(src: Cv::InputArray, dst: Cv::OutputArray, flags: Integer) -> NilClass
sort_idx(src: Cv::InputArray, dst: Cv::OutputArray, flags: Integer) -> NilClass
spatial_gradient(src: Cv::InputArray, dx: Cv::OutputArray, dy: Cv::OutputArray, ksize: Integer, border_type: Integer) -> NilClass
split(src: Cv::Mat, mvbegin: Cv::Mat) -> NilClass
split(m: Cv::InputArray, mv: Cv::OutputArray) -> NilClass
sqr_box_filter(src: Cv::InputArray, dst: Cv::OutputArray, ddepth: Integer, ksize: Cv::Size, anchor: Cv::Point, normalize: TrueClass, border_type: Integer) -> NilClass
sqrt(a: Cv::Softdouble) -> Cv::Softdouble
sqrt(a: Cv::Softfloat) -> Cv::Softfloat
sqrt(src: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
stack_blur(src: Cv::InputArray, dst: Cv::OutputArray, ksize: Cv::Size) -> NilClass
start_window_thread -> Integer
stereo_calibrate(object_points: Cv::InputArray, image_points1: Cv::InputArray, image_points2: Cv::InputArray, camera_matrix1: Cv::InputOutputArray, dist_coeffs1: Cv::InputOutputArray, camera_matrix2: Cv::InputOutputArray, dist_coeffs2: Cv::InputOutputArray, image_size: Cv::Size, r: Cv::OutputArray, t: Cv::OutputArray, e: Cv::OutputArray, f: Cv::OutputArray, flags: Integer, criteria: Cv::TermCriteria) -> Float
stereo_calibrate(object_points: Cv::InputArray, image_points1: Cv::InputArray, image_points2: Cv::InputArray, camera_matrix1: Cv::InputOutputArray, dist_coeffs1: Cv::InputOutputArray, camera_matrix2: Cv::InputOutputArray, dist_coeffs2: Cv::InputOutputArray, image_size: Cv::Size, r: Cv::InputOutputArray, t: Cv::InputOutputArray, e: Cv::OutputArray, f: Cv::OutputArray, per_view_errors: Cv::OutputArray, flags: Integer, criteria: Cv::TermCriteria) -> Float
stereo_calibrate(object_points: Cv::InputArray, image_points1: Cv::InputArray, image_points2: Cv::InputArray, camera_matrix1: Cv::InputOutputArray, dist_coeffs1: Cv::InputOutputArray, camera_matrix2: Cv::InputOutputArray, dist_coeffs2: Cv::InputOutputArray, image_size: Cv::Size, r: Cv::InputOutputArray, t: Cv::InputOutputArray, e: Cv::OutputArray, f: Cv::OutputArray, rvecs: Cv::OutputArray, tvecs: Cv::OutputArray, per_view_errors: Cv::OutputArray, flags: Integer, criteria: Cv::TermCriteria) -> Float
stereo_rectify(camera_matrix1: Cv::InputArray, dist_coeffs1: Cv::InputArray, camera_matrix2: Cv::InputArray, dist_coeffs2: Cv::InputArray, image_size: Cv::Size, r: Cv::InputArray, t: Cv::InputArray, r1: Cv::OutputArray, r2: Cv::OutputArray, p1: Cv::OutputArray, p2: Cv::OutputArray, q: Cv::OutputArray, flags: Integer, alpha: Float, new_image_size: Cv::Size, valid_pix_roi1: Cv::Rect, valid_pix_roi2: Cv::Rect) -> NilClass
stereo_rectify_uncalibrated?(points1: Cv::InputArray, points2: Cv::InputArray, f: Cv::InputArray, img_size: Cv::Size, h1: Cv::OutputArray, h2: Cv::OutputArray, threshold: Float) -> TrueClass
stylization(src: Cv::InputArray, dst: Cv::OutputArray, sigma_s: Float, sigma_r: Float) -> NilClass
subtract(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::OutputArray, mask: Cv::InputArray, dtype: Integer) -> NilClass
sum(src: Cv::InputArray) -> Cv::Scalar
sv_back_subst(w: Cv::InputArray, u: Cv::InputArray, vt: Cv::InputArray, rhs: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
sv_decomp(src: Cv::InputArray, w: Cv::OutputArray, u: Cv::OutputArray, vt: Cv::OutputArray, flags: Integer) -> NilClass
swap(a: Cv::Mat, b: Cv::Mat) -> NilClass
swap(a: Cv::UMat, b: Cv::UMat) -> NilClass
tempfile(suffix: String) -> String
texture_flattening(src: Cv::InputArray, mask: Cv::InputArray, dst: Cv::OutputArray, low_threshold: Float, high_threshold: Float, kernel_size: Integer) -> NilClass
threshold(src: Cv::InputArray, dst: Cv::OutputArray, thresh: Float, maxval: Float, type: Integer) -> Float
to_lower_case(str: String) -> String
to_upper_case(str: String) -> String
trace(mtx: Cv::InputArray) -> Cv::Scalar
transform(src: Cv::InputArray, dst: Cv::OutputArray, m: Cv::InputArray) -> NilClass
transpose(src: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
transpose_nd(src: Cv::InputArray, order: Std::Vector≺int≻, dst: Cv::OutputArray) -> NilClass
triangulate_points(proj_matr1: Cv::InputArray, proj_matr2: Cv::InputArray, proj_points1: Cv::InputArray, proj_points2: Cv::InputArray, points4_d: Cv::OutputArray) -> NilClass
type_to_string(type: Integer) -> String
undistort(src: Cv::InputArray, dst: Cv::OutputArray, camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, new_camera_matrix: Cv::InputArray) -> NilClass
undistort_image_points(src: Cv::InputArray, dst: Cv::OutputArray, camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, : Cv::TermCriteria) -> NilClass
undistort_points(src: Cv::InputArray, dst: Cv::OutputArray, camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, r: Cv::InputArray, p: Cv::InputArray) -> NilClass
undistort_points(src: Cv::InputArray, dst: Cv::OutputArray, camera_matrix: Cv::InputArray, dist_coeffs: Cv::InputArray, r: Cv::InputArray, p: Cv::InputArray, criteria: Cv::TermCriteria) -> NilClass
update_window(winname: String) -> NilClass
validate_disparity(disparity: Cv::InputOutputArray, cost: Cv::InputArray, min_disparity: Integer, number_of_disparities: Integer, disp12_max_disp: Integer) -> NilClass
vconcat(src: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
vconcat(src: Cv::Mat, nsrc: Integer, dst: Cv::OutputArray) -> NilClass
vconcat(src1: Cv::InputArray, src2: Cv::InputArray, dst: Cv::OutputArray) -> NilClass
wait_key(delay: Integer) -> Integer
wait_key_ex(delay: Integer) -> Integer
warp_affine(src: Cv::InputArray, dst: Cv::OutputArray, m: Cv::InputArray, dsize: Cv::Size, flags: Integer, border_mode: Integer, border_value: Cv::Scalar) -> NilClass
warp_perspective(src: Cv::InputArray, dst: Cv::OutputArray, m: Cv::InputArray, dsize: Cv::Size, flags: Integer, border_mode: Integer, border_value: Cv::Scalar) -> NilClass
warp_polar(src: Cv::InputArray, dst: Cv::OutputArray, dsize: Cv::Size, center: Cv::Point2f, max_radius: Float, flags: Integer) -> NilClass
watershed(image: Cv::InputArray, markers: Cv::InputOutputArray) -> NilClass
wrapper_emd(signature1: Cv::InputArray, signature2: Cv::InputArray, dist_type: Integer, cost: Cv::InputArray, lower_bound: Cv::Ptr≺float≻, flow: Cv::OutputArray) -> Float
write(fs: Cv::FileStorage, value: Float) -> NilClass
write(fs: Cv::FileStorage, value: Float) -> NilClass
write(fs: Cv::FileStorage, value: String) -> NilClass
write(fs: Cv::FileStorage, r: Cv::Range) -> NilClass
write(fs: Cv::FileStorage, m: Cv::DMatch) -> NilClass
write(fs: Cv::FileStorage, value: Integer) -> NilClass
write(fs: Cv::FileStorage, vec: Std::Vector≺cv꞉꞉DMatch≻) -> NilClass
write(fs: Cv::FileStorage, kpt: Cv::KeyPoint) -> NilClass
write(fs: Cv::FileStorage, vec: Std::Vector≺cv꞉꞉KeyPoint≻) -> NilClass
write(fs: Cv::FileStorage, name: String, value: Cv::SparseMat) -> NilClass
write(fs: Cv::FileStorage, name: String, m: Cv::DMatch) -> NilClass
write(fs: Cv::FileStorage, name: String, kpt: Cv::KeyPoint) -> NilClass
write(fs: Cv::FileStorage, name: String, value: Integer) -> NilClass
write(fs: Cv::FileStorage, name: String, value: Float) -> NilClass
write(fs: Cv::FileStorage, name: String, value: Float) -> NilClass
write(fs: Cv::FileStorage, name: String, value: String) -> NilClass
write(fs: Cv::FileStorage, name: String, value: Cv::Mat) -> NilClass
write(fs: Cv::FileStorage, name: String, r: Cv::Range) -> NilClass
write(fs: Cv::FileStorage, name: String, value: Std::Vector≺cv꞉꞉KeyPoint≻) -> NilClass
write(fs: Cv::FileStorage, name: String, value: Std::Vector≺cv꞉꞉DMatch≻) -> NilClass
write_optical_flow?(path: String, flow: Cv::InputArray) -> TrueClass
write_scalar(fs: Cv::FileStorage, value: Float) -> NilClass
write_scalar(fs: Cv::FileStorage, value: String) -> NilClass
write_scalar(fs: Cv::FileStorage, value: Float) -> NilClass
write_scalar(fs: Cv::FileStorage, value: Integer) -> NilClass