Skip to content

GpuMat

Singleton Methods

default_allocator -> Cv::Cuda::GpuMat::Allocator

set_default_allocator(allocator: Cv::Cuda::GpuMat::Allocator) -> NilClass

Constructors

initialize(allocator: Cv::Cuda::GpuMat::Allocator)

initialize(m: Cv::Cuda::GpuMat, roi: Cv::Rect)

initialize(arr: Cv::InputArray, allocator: Cv::Cuda::GpuMat::Allocator)

initialize(size: Cv::Size, type: Integer, allocator: Cv::Cuda::GpuMat::Allocator)

initialize(m: Cv::Cuda::GpuMat, row_range: Cv::Range, col_range: Cv::Range)

initialize(size: Cv::Size, type: Integer, data: Rice::Pointer≺void≻, step: Integer)

initialize(rows: Integer, cols: Integer, type: Integer, allocator: Cv::Cuda::GpuMat::Allocator)

initialize(size: Cv::Size, type: Integer, s: Cv::Scalar, allocator: Cv::Cuda::GpuMat::Allocator)

initialize(rows: Integer, cols: Integer, type: Integer, data: Rice::Pointer≺void≻, step: Integer)

initialize(rows: Integer, cols: Integer, type: Integer, s: Cv::Scalar, allocator: Cv::Cuda::GpuMat::Allocator)

Attributes

allocator: Cv::Cuda::GpuMat::Allocator (read/write)

cols: Integer (read/write)

data: Rice::Pointer≺unsigned char≻ (read/write)

dataend: Rice::Pointer≺unsigned char≻ (read/write)

datastart: Rice::Pointer≺unsigned char≻ (read/write)

flags: Integer (read/write)

refcount: Rice::Pointer≺int≻ (read/write)

rows: Integer (read/write)

step: Integer (read/write)

Methods

adjust_roi(dtop: Integer, dbottom: Integer, dleft: Integer, dright: Integer) -> Cv::Cuda::GpuMat

assign(m: Cv::Cuda::GpuMat) -> Cv::Cuda::GpuMat

assign_to(m: Cv::Cuda::GpuMat, type: Integer) -> NilClass

call(roi: Cv::Rect) -> Cv::Cuda::GpuMat

call(row_range: Cv::Range, col_range: Cv::Range) -> Cv::Cuda::GpuMat

channels -> Integer

clone -> Cv::Cuda::GpuMat

col(x: Integer) -> Cv::Cuda::GpuMat

col_range(r: Cv::Range) -> Cv::Cuda::GpuMat

col_range(startcol: Integer, endcol: Integer) -> Cv::Cuda::GpuMat

continuous? -> TrueClass

convert_to(dst: Cv::OutputArray, rtype: Integer) -> NilClass

convert_to(dst: Cv::OutputArray, rtype: Integer, stream: Cv::Cuda::Stream) -> NilClass

convert_to(dst: Cv::Cuda::GpuMat, rtype: Integer, stream: Cv::Cuda::Stream) -> NilClass

convert_to(dst: Cv::OutputArray, rtype: Integer, alpha: Float, beta: Float) -> NilClass

convert_to(dst: Cv::OutputArray, rtype: Integer, alpha: Float, stream: Cv::Cuda::Stream) -> NilClass

convert_to(dst: Cv::OutputArray, rtype: Integer, alpha: Float, beta: Float, stream: Cv::Cuda::Stream) -> NilClass

convert_to(dst: Cv::Cuda::GpuMat, rtype: Integer, alpha: Float, beta: Float, stream: Cv::Cuda::Stream) -> NilClass

copy_to(dst: Cv::OutputArray) -> NilClass

copy_to(dst: Cv::Cuda::GpuMat) -> NilClass

copy_to(dst: Cv::OutputArray, mask: Cv::InputArray) -> NilClass

copy_to(dst: Cv::Cuda::GpuMat, mask: Cv::Cuda::GpuMat) -> NilClass

copy_to(dst: Cv::Cuda::GpuMat, stream: Cv::Cuda::Stream) -> NilClass

copy_to(dst: Cv::OutputArray, stream: Cv::Cuda::Stream) -> NilClass

copy_to(dst: Cv::Cuda::GpuMat, mask: Cv::Cuda::GpuMat, stream: Cv::Cuda::Stream) -> NilClass

copy_to(dst: Cv::OutputArray, mask: Cv::InputArray, stream: Cv::Cuda::Stream) -> NilClass

create(size: Cv::Size, type: Integer) -> NilClass

create(rows: Integer, cols: Integer, type: Integer) -> NilClass

cuda_ptr -> Rice::Pointer≺void≻

depth -> Integer

download(dst: Cv::OutputArray) -> NilClass

download(dst: Cv::OutputArray, stream: Cv::Cuda::Stream) -> NilClass

elem_size -> Integer

elem_size1 -> Integer

empty? -> TrueClass

initialize_copy(m: Cv::Cuda::GpuMat) -> NilClass

locate_roi(whole_size: Cv::Size, ofs: Cv::Point) -> NilClass

ptr(y: Integer) -> Rice::Pointer≺unsigned char≻

ptr(y: Integer) -> Rice::Pointer≺unsigned char≻

release -> NilClass

reshape(cn: Integer, rows: Integer) -> Cv::Cuda::GpuMat

row(y: Integer) -> Cv::Cuda::GpuMat

row_range(r: Cv::Range) -> Cv::Cuda::GpuMat

row_range(startrow: Integer, endrow: Integer) -> Cv::Cuda::GpuMat

set_to(s: Cv::Scalar) -> Cv::Cuda::GpuMat

set_to(s: Cv::Scalar, stream: Cv::Cuda::Stream) -> Cv::Cuda::GpuMat

set_to(s: Cv::Scalar, mask: Cv::InputArray) -> Cv::Cuda::GpuMat

set_to(s: Cv::Scalar, mask: Cv::InputArray, stream: Cv::Cuda::Stream) -> Cv::Cuda::GpuMat

size -> Cv::Size

step1 -> Integer

swap(mat: Cv::Cuda::GpuMat) -> NilClass

type -> Integer

update_continuity_flag -> NilClass

upload(arr: Cv::InputArray) -> NilClass

upload(arr: Cv::InputArray, stream: Cv::Cuda::Stream) -> NilClass