Texture¶
Constructors¶
Attributes¶
a: Cv::Mat (read/write)
a0: Cv::Mat (read/write)
aa: Cv::Mat (read/write)
aa0: Cv::Mat (read/write)
base_shape: Std::Vector≺cv꞉꞉Point_≺float≻≻ (read/write)
ind1: Std::Vector≺int≻ (read/write)
ind2: Std::Vector≺int≻ (read/write)
max_m: Integer (read/write)
resolution: Cv::Rect2i (read/write)
texture_idx: Std::Vector≺vector≺cv꞉꞉Point_≺int≻≻≻ (read/write)