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InputArray

Constructors

initialize()

initialize(m: Cv::Mat)

initialize(expr: Cv::MatExpr)

initialize(vec: Std::Vector≺cv꞉꞉Mat≻)

initialize(vec: Std::Vector≺bool≻)

initialize(val: Float)

initialize(d_mat: Cv::Cuda::GpuMat)

initialize(buf: Cv::Ogl::Buffer)

initialize(cuda_mem: Cv::Cuda::HostMem)

initialize(um: Cv::UMat)

initialize(umv: Std::Vector≺cv꞉꞉UMat≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Point_≺int≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Point_≺int≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Point_≺float≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Point_≺double≻≻)

initialize(arg_0: Std::Vector≺vector≺cv꞉꞉Point_≺int≻≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned char‚ 1≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned char‚ 2≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned char‚ 3≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned char‚ 4≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺short‚ 1≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺short‚ 2≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺short‚ 3≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺short‚ 4≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned short‚ 1≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned short‚ 2≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned short‚ 3≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned short‚ 4≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺int‚ 1≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺int‚ 2≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺int‚ 3≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺int‚ 4≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺float‚ 1≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺float‚ 2≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺float‚ 3≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺float‚ 4≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺float‚ 6≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺double‚ 1≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺double‚ 2≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺double‚ 3≻≻)

initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺double‚ 4≻≻)

initialize(_flags: Integer, _obj: Rice::Pointer≺void≻)

Methods

channels(i: Integer) -> Integer

get_sz -> Cv::Size

gpu_mat? -> TrueClass

get_obj -> Rice::Pointer≺void≻

get_o_gl_buffer -> Cv::Ogl::Buffer

get_gpu_mat -> Cv::Cuda::GpuMat

depth(i: Integer) -> Integer

get_gpu_mat_vector(gpumv: Std::Vector≺cv꞉꞉cuda꞉꞉GpuMat≻) -> NilClass

get_u_mat_vector(umv: Std::Vector≺cv꞉꞉UMat≻) -> NilClass

get_flags -> Integer

copy_to(arr: Cv::OutputArray) -> NilClass

copy_to(arr: Cv::OutputArray, mask: Cv::InputArray) -> NilClass

continuous?(i: Integer) -> TrueClass

cols(i: Integer) -> Integer

get_mat_vector(mv: Std::Vector≺cv꞉꞉Mat≻) -> NilClass

dims(i: Integer) -> Integer

get_u_mat(idx: Integer) -> Cv::UMat

empty? -> TrueClass

get_mat(idx: Integer) -> Cv::Mat

get_mat_(idx: Integer) -> Cv::Mat

gpu_mat_vector? -> TrueClass

kind -> Cv::InputArray::KindFlag

mat? -> TrueClass

mat_vector? -> TrueClass

matx? -> TrueClass

offset(i: Integer) -> Integer

rows(i: Integer) -> Integer

same_size?(arr: Cv::InputArray) -> TrueClass

size(i: Integer) -> Cv::Size

sizend(sz: Rice::Pointer≺int≻, i: Integer) -> Integer

step(i: Integer) -> Integer

submatrix?(i: Integer) -> TrueClass

total(i: Integer) -> Integer

type(i: Integer) -> Integer

u_mat? -> TrueClass

u_mat_vector? -> TrueClass

vector? -> TrueClass