InputArray¶
Constructors¶
initialize(m: Cv::Mat)
initialize(expr: Cv::MatExpr)
initialize(vec: Std::Vector≺cv꞉꞉Mat≻)
initialize(vec: Std::Vector≺bool≻)
initialize(val: Float)
initialize(d_mat: Cv::Cuda::GpuMat)
initialize(buf: Cv::Ogl::Buffer)
initialize(cuda_mem: Cv::Cuda::HostMem)
initialize(um: Cv::UMat)
initialize(umv: Std::Vector≺cv꞉꞉UMat≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Point_≺int≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Point_≺int≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Point_≺float≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Point_≺double≻≻)
initialize(arg_0: Std::Vector≺vector≺cv꞉꞉Point_≺int≻≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned char‚ 1≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned char‚ 2≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned char‚ 3≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned char‚ 4≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺short‚ 1≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺short‚ 2≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺short‚ 3≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺short‚ 4≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned short‚ 1≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned short‚ 2≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned short‚ 3≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺unsigned short‚ 4≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺int‚ 1≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺int‚ 2≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺int‚ 3≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺int‚ 4≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺float‚ 1≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺float‚ 2≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺float‚ 3≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺float‚ 4≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺float‚ 6≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺double‚ 1≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺double‚ 2≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺double‚ 3≻≻)
initialize(arg_0: Std::Vector≺cv꞉꞉Vec≺double‚ 4≻≻)
initialize(_flags: Integer, _obj: Rice::Pointer≺void≻)
Methods¶
channels(i: Integer) -> Integer
get_obj -> Rice::Pointer≺void≻
get_o_gl_buffer -> Cv::Ogl::Buffer
get_gpu_mat -> Cv::Cuda::GpuMat
get_gpu_mat_vector(gpumv: Std::Vector≺cv꞉꞉cuda꞉꞉GpuMat≻) -> NilClass
get_u_mat_vector(umv: Std::Vector≺cv꞉꞉UMat≻) -> NilClass
copy_to(arr: Cv::OutputArray) -> NilClass
copy_to(arr: Cv::OutputArray, mask: Cv::InputArray) -> NilClass
continuous?(i: Integer) -> TrueClass
get_mat_vector(mv: Std::Vector≺cv꞉꞉Mat≻) -> NilClass
get_u_mat(idx: Integer) -> Cv::UMat
get_mat(idx: Integer) -> Cv::Mat
get_mat_(idx: Integer) -> Cv::Mat
kind -> Cv::InputArray::KindFlag
same_size?(arr: Cv::InputArray) -> TrueClass
sizend(sz: Rice::Pointer≺int≻, i: Integer) -> Integer
submatrix?(i: Integer) -> TrueClass