Point2i¶
Constructors¶
initialize(v: Cv::Vec2i)
initialize(sz: Cv::Size2i)
initialize(sz: Cv::Size2i)
initialize(_x: Integer, _y: Integer)
initialize(_x: Integer, _y: Integer)
initialize(v: Cv::Vec2i)
Attributes¶
Methods¶
!=(arg_0: Cv::Point2i) -> TrueClass
!=(arg_0: Cv::Point2i) -> TrueClass
*(arg_0: Float) -> Cv::Point2i
*(arg_0: Integer) -> Cv::Point2i
*(arg_0: Float) -> Cv::Point2i
*(arg_0: Integer) -> Cv::Point2i
+(arg_0: Cv::Point2i) -> Cv::Point2i
+(arg_0: Cv::Point2i) -> Cv::Point2i
-(arg_0: Cv::Point2i) -> Cv::Point2i
-(arg_0: Cv::Point2i) -> Cv::Point2i
/(arg_0: Float) -> Cv::Point2i
/(arg_0: Integer) -> Cv::Point2i
/(arg_0: Integer) -> Cv::Point2i
/(arg_0: Float) -> Cv::Point2i
==(arg_0: Cv::Point2i) -> TrueClass
==(arg_0: Cv::Point2i) -> TrueClass
assign(pt: Cv::Point2i) -> Cv::Point2i
assign(pt: Cv::Point2i) -> Cv::Point2i
assign(pt: Cv::Point2i) -> Cv::Point2i
assign(pt: Cv::Point2i) -> Cv::Point2i
assign_divide(arg_0: Float) -> Cv::Point2i
assign_divide(arg_0: Float) -> Cv::Point2i
assign_divide(arg_0: Integer) -> Cv::Point2i
assign_divide(arg_0: Integer) -> Cv::Point2i
assign_minus(arg_0: Cv::Point2i) -> Cv::Point2i
assign_minus(arg_0: Cv::Point2i) -> Cv::Point2i
assign_multiply(arg_0: Float) -> Cv::Point2i
assign_multiply(arg_0: Float) -> Cv::Point2i
assign_multiply(arg_0: Float) -> Cv::Point2i
assign_multiply(arg_0: Float) -> Cv::Point2i
assign_plus(arg_0: Cv::Point2i) -> Cv::Point2i
assign_plus(arg_0: Cv::Point2i) -> Cv::Point2i
cross(pt: Cv::Point2i) -> Float
cross(pt: Cv::Point2i) -> Float
ddot(pt: Cv::Point2i) -> Float
ddot(pt: Cv::Point2i) -> Float
dot(pt: Cv::Point2i) -> Integer
dot(pt: Cv::Point2i) -> Integer
initialize_copy(pt: Cv::Point2i) -> NilClass
initialize_copy(pt: Cv::Point2i) -> NilClass
inside(r: Cv::Rect2i) -> TrueClass
inside(r: Cv::Rect2i) -> TrueClass
inspect -> String
inspect -> String
norm -> Float
norm -> Float
to_s -> String
to_s -> String
to_vec -> Cv::Vec2i
to_vec -> Cv::Vec2i