Point2l¶
Constructors¶
initialize(sz: Cv::Size2l)
initialize(v: Cv::Vec2l)
initialize(_x: Integer, _y: Integer)
Attributes¶
Methods¶
!=(arg_0: Cv::Point2l) -> TrueClass
!=(arg_0: Cv::Point2l) -> TrueClass
*(arg_0: Float) -> Cv::Point2l
*(arg_0: Integer) -> Cv::Point2l
*(arg_0: Integer) -> Cv::Point2l
+(arg_0: Cv::Point2l) -> Cv::Point2l
+(arg_0: Cv::Point2l) -> Cv::Point2l
-(arg_0: Cv::Point2l) -> Cv::Point2l
-(arg_0: Cv::Point2l) -> Cv::Point2l
/(arg_0: Float) -> Cv::Point2l
/(arg_0: Integer) -> Cv::Point2l
/(arg_0: Integer) -> Cv::Point2l
/(arg_0: Float) -> Cv::Point2l
==(arg_0: Cv::Point2l) -> TrueClass
==(arg_0: Cv::Point2l) -> TrueClass
assign_divide(arg_0: Integer) -> Cv::Point2l
assign_divide(arg_0: Float) -> Cv::Point2l
assign_divide(arg_0: Float) -> Cv::Point2l
assign_divide(arg_0: Integer) -> Cv::Point2l
assign_minus(arg_0: Cv::Point2l) -> Cv::Point2l
assign_minus(arg_0: Cv::Point2l) -> Cv::Point2l
assign_multiply(arg_0: Float) -> Cv::Point2l
assign_multiply(arg_0: Float) -> Cv::Point2l
assign_plus(arg_0: Cv::Point2l) -> Cv::Point2l
assign_plus(arg_0: Cv::Point2l) -> Cv::Point2l
cross(pt: Cv::Point2l) -> Float
ddot(pt: Cv::Point2l) -> Float
dot(pt: Cv::Point2l) -> Integer
initialize_copy(pt: Cv::Point2l) -> NilClass
inside?(r: Cv::Rect2l) -> TrueClass
inspect -> String
norm -> Float
to_s -> String
to_vec -> Cv::Vec2l