Point3b¶
Constructors¶
initialize(pt: Cv::Point2b)
initialize(v: Cv::Vec3b)
initialize(_x: String, _y: String, _z: String)
Attributes¶
Methods¶
!=(arg_0: Cv::Point3b) -> TrueClass
!=(arg_0: Cv::Point3b) -> TrueClass
*(arg_0: Integer) -> Cv::Point3b
*(arg_0: Float) -> Cv::Point3b
*(arg_0: Integer) -> Cv::Point3b
+(arg_0: Cv::Point3b) -> Cv::Point3b
+(arg_0: Cv::Point3b) -> Cv::Point3b
-(arg_0: Cv::Point3b) -> Cv::Point3b
-(arg_0: Cv::Point3b) -> Cv::Point3b
/(arg_0: Integer) -> Cv::Point3b
/(arg_0: Integer) -> Cv::Point3b
/(arg_0: Float) -> Cv::Point3b
/(arg_0: Float) -> Cv::Point3b
==(arg_0: Cv::Point3b) -> TrueClass
==(arg_0: Cv::Point3b) -> TrueClass
assign_divide(arg_0: Float) -> Cv::Point3b
assign_divide(arg_0: Integer) -> Cv::Point3b
assign_divide(arg_0: Integer) -> Cv::Point3b
assign_divide(arg_0: Float) -> Cv::Point3b
assign_minus(arg_0: Cv::Point3b) -> Cv::Point3b
assign_minus(arg_0: Cv::Point3b) -> Cv::Point3b
assign_multiply(arg_0: Float) -> Cv::Point3b
assign_multiply(arg_0: Float) -> Cv::Point3b
assign_plus(arg_0: Cv::Point3b) -> Cv::Point3b
assign_plus(arg_0: Cv::Point3b) -> Cv::Point3b
cross(pt: Cv::Point3b) -> Cv::Point3b
ddot(pt: Cv::Point3b) -> Float
dot(pt: Cv::Point3b) -> String
initialize_copy(pt: Cv::Point3b) -> NilClass
inspect -> String
to_vec -> Cv::Vec3b