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Point3i

Constructors

initialize()

initialize(pt: Cv::Point)

initialize(v: Cv::Vec3i)

initialize(_x: Integer, _y: Integer, _z: Integer)

Attributes

x: Integer (read/write)

y: Integer (read/write)

z: Integer (read/write)

Methods

!=(arg_0: Cv::Point3i) -> TrueClass

!=(arg_0: Cv::Point3i) -> TrueClass

*(arg_0: Integer) -> Cv::Point3i

*(arg_0: Float) -> Cv::Point3i

*(arg_0: Integer) -> Cv::Point3i

+(arg_0: Cv::Point3i) -> Cv::Point3i

+(arg_0: Cv::Point3i) -> Cv::Point3i

-(arg_0: Cv::Point3i) -> Cv::Point3i

-(arg_0: Cv::Point3i) -> Cv::Point3i

/(arg_0: Integer) -> Cv::Point3i

/(arg_0: Integer) -> Cv::Point3i

/(arg_0: Float) -> Cv::Point3i

/(arg_0: Float) -> Cv::Point3i

==(arg_0: Cv::Point3i) -> TrueClass

==(arg_0: Cv::Point3i) -> TrueClass

assign_divide(arg_0: Float) -> Cv::Point3i

assign_divide(arg_0: Integer) -> Cv::Point3i

assign_divide(arg_0: Integer) -> Cv::Point3i

assign_divide(arg_0: Float) -> Cv::Point3i

assign_minus(arg_0: Cv::Point3i) -> Cv::Point3i

assign_minus(arg_0: Cv::Point3i) -> Cv::Point3i

assign_multiply(arg_0: Float) -> Cv::Point3i

assign_multiply(arg_0: Float) -> Cv::Point3i

assign_plus(arg_0: Cv::Point3i) -> Cv::Point3i

assign_plus(arg_0: Cv::Point3i) -> Cv::Point3i

cross(pt: Cv::Point3i) -> Cv::Point3i

ddot(pt: Cv::Point3i) -> Float

dot(pt: Cv::Point3i) -> Integer

initialize_copy(pt: Cv::Point3i) -> NilClass

inspect -> String

to_vec -> Cv::Vec3i