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Point3s

Constructors

initialize()

initialize(pt: Cv::Point2s)

initialize(v: Cv::Vec3s)

initialize(_x: Integer, _y: Integer, _z: Integer)

Attributes

x: Integer (read/write)

y: Integer (read/write)

z: Integer (read/write)

Methods

!=(arg_0: Cv::Point3s) -> TrueClass

!=(arg_0: Cv::Point3s) -> TrueClass

*(arg_0: Integer) -> Cv::Point3s

*(arg_0: Float) -> Cv::Point3s

*(arg_0: Integer) -> Cv::Point3s

+(arg_0: Cv::Point3s) -> Cv::Point3s

+(arg_0: Cv::Point3s) -> Cv::Point3s

-(arg_0: Cv::Point3s) -> Cv::Point3s

-(arg_0: Cv::Point3s) -> Cv::Point3s

/(arg_0: Integer) -> Cv::Point3s

/(arg_0: Integer) -> Cv::Point3s

/(arg_0: Float) -> Cv::Point3s

/(arg_0: Float) -> Cv::Point3s

==(arg_0: Cv::Point3s) -> TrueClass

==(arg_0: Cv::Point3s) -> TrueClass

assign_divide(arg_0: Float) -> Cv::Point3s

assign_divide(arg_0: Integer) -> Cv::Point3s

assign_divide(arg_0: Integer) -> Cv::Point3s

assign_divide(arg_0: Float) -> Cv::Point3s

assign_minus(arg_0: Cv::Point3s) -> Cv::Point3s

assign_minus(arg_0: Cv::Point3s) -> Cv::Point3s

assign_multiply(arg_0: Float) -> Cv::Point3s

assign_multiply(arg_0: Float) -> Cv::Point3s

assign_plus(arg_0: Cv::Point3s) -> Cv::Point3s

assign_plus(arg_0: Cv::Point3s) -> Cv::Point3s

cross(pt: Cv::Point3s) -> Cv::Point3s

ddot(pt: Cv::Point3s) -> Float

dot(pt: Cv::Point3s) -> Integer

initialize_copy(pt: Cv::Point3s) -> NilClass

inspect -> String

to_vec -> Cv::Vec3s