Subdiv2D¶
Constructors¶
initialize(rect: Cv::Rect)
Methods¶
edge_dst(edge: Integer, dstpt: Cv::Point2f) -> Integer
edge_org(edge: Integer, orgpt: Cv::Point2f) -> Integer
find_nearest(pt: Cv::Point2f, nearest_pt: Cv::Point2f) -> Integer
get_edge(edge: Integer, next_edge_type: Integer) -> Integer
get_edge_list(edge_list: Std::Vector≺cv꞉꞉Vec≺float‚ 4≻≻) -> NilClass
get_leading_edge_list(leading_edge_list: Std::Vector≺int≻) -> NilClass
get_triangle_list(triangle_list: Std::Vector≺cv꞉꞉Vec≺float‚ 6≻≻) -> NilClass
get_vertex(vertex: Integer, first_edge: Rice::Pointer≺int≻) -> Cv::Point2f
get_voronoi_facet_list(idx: Std::Vector≺int≻, facet_list: Std::Vector≺vector≺cv꞉꞉Point_≺float≻≻≻, facet_centers: Std::Vector≺cv꞉꞉Point_≺float≻≻) -> NilClass
init_delaunay(rect: Cv::Rect) -> NilClass
insert(ptvec: Std::Vector≺cv꞉꞉Point_≺float≻≻) -> NilClass
insert(pt: Cv::Point2f) -> Integer
locate(pt: Cv::Point2f, edge: Integer, vertex: Integer) -> Integer
next_edge(edge: Integer) -> Integer
rotate_edge(edge: Integer, rotate: Integer) -> Integer